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TZID:America/Argentina/Buenos_Aires
BEGIN:DAYLIGHT
DTSTART:20380119T001407
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BEGIN:VEVENT
DTSTAMP:20200116T232904Z
UID:DA1A35C0-175F-41C3-8272-05F8E6E8100F
DTSTART;TZID=America/Argentina/Buenos_Aires:20191030T193000
DTEND;TZID=America/Argentina/Buenos_Aires:20191030T203000
DESCRIPTION:Current browsers have sophisticated execution environments for 
 Javascript\, and fast rendering engines. With the advent of HTML5\, they a
 ccept digital cameras\, and they can process\, in real time\, video stream
 ing between browsers\, allowing instant communications. In addition\, intr
 oduction of the low-level virtual machine (LLVM) and &quot;stack-machines&quot; that
  execute in browsers\, revamped all web-based image-processing technologie
 s. This allow the image-processing libraries to be delivered within regula
 r web pages\, as optimized scripts that execute in browser\, with signific
 ant speed gains when compared to traditional Javascript engines. This appr
 oach made the browser a very suitable platform to deliver web applications
  with heavy image processing tasks\, that execute at native speeds. For ex
 ample\, it is a disruptive change in gaming technology. In this webinar\, 
 all these aspects will be covered\, to reveal the audience the huge potent
 ial of this arising technology.\n\nSpeaker(s): Carlos Perez\, \n\nAgenda: 
 \n-Limitations in web technology regarding realtime image processing.\n\n-
 HTML5 and WebRTC\n\n-Speeding up Javascript. ASM.JS and WASM (Web assembly
 )\n\n-Measuring events in web page lifecycle.\n\n-Obtained figures and res
 ults discussions.\n\n-Future directions\n\nWebinar format\, audience must 
 connect via Webex Meeting\, Webinar broadcasting will start October 30th\,
  2019 at 7.30PM (Buenos Aires time) from:\, Resistencia\, Chaco\, Argentin
 a
LOCATION:Webinar format\, audience must connect via Webex Meeting\, Webinar
  broadcasting will start October 30th\, 2019 at 7.30PM (Buenos Aires time)
  from:\, Resistencia\, Chaco\, Argentina
ORGANIZER:logica10@gmail.com
SEQUENCE:14
SUMMARY:IEEE AR CIS - Handling images in browsers
URL;VALUE=URI:https://events.vtools.ieee.org/m/208040
X-ALT-DESC:Description: &lt;br /&gt;&lt;p&gt;Current browsers have sophisticated execut
 ion environments for Javascript\, and fast rendering engines. With the adv
 ent of HTML5\, they accept digital cameras\, and they can process\, in rea
 l time\, video streaming between browsers\, allowing instant communication
 s.&amp;nbsp\; In addition\, introduction of the low-level virtual machine (LLV
 M) and &quot;stack-machines&quot; that execute in browsers\, revamped all web-based 
 image-processing technologies. This allow the image-processing libraries t
 o be delivered within regular web pages\, as optimized scripts that execut
 e in browser\, with significant speed gains when compared to traditional J
 avascript engines.&amp;nbsp\; This approach made the browser a very suitable p
 latform to deliver web applications with heavy image processing tasks\, th
 at execute at native speeds. For example\, it is a disruptive change in ga
 ming technology. In this webinar\, all these aspects will be covered\, to 
 reveal the audience the huge potential of this arising technology.&lt;/p&gt;&lt;br 
 /&gt;&lt;br /&gt;Agenda: &lt;br /&gt;&lt;p&gt;-Limitations in web technology regarding realtime
  image processing.&lt;/p&gt;\n&lt;p&gt;-HTML5 and WebRTC&lt;/p&gt;\n&lt;p&gt;-Speeding up Javascri
 pt. ASM.JS and WASM (Web assembly)&lt;/p&gt;\n&lt;p&gt;-Measuring events in web page l
 ifecycle.&lt;/p&gt;\n&lt;p&gt;-Obtained figures and results discussions.&lt;/p&gt;\n&lt;p&gt;-Futu
 re directions&lt;/p&gt;
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