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PRODID:IEEE vTools.Events//EN
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TZID:Canada/Eastern
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DTSTART:20220313T030000
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DTSTART:20211107T010000
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BEGIN:VEVENT
DTSTAMP:20220329T143403Z
UID:2F205224-9213-4A19-AF88-217602FF80BD
DTSTART;TZID=Canada/Eastern:20211118T180000
DTEND;TZID=Canada/Eastern:20211118T200000
DESCRIPTION:This series of 5 beginner friendly workshops will teach student
 s how to create their own indie game in Unity. We will teach the building 
 blocks and best practices to create a shooter including creating the playe
 r\, creating enemies\, collectibles\, effects\, and more! All who attend a
 ll five sessions will get a certificate from IEEE WIE and can submit their
  2D game into a showcase with small prizes at the end of the workshop seri
 es.\n\n-  Quick review of last week’s progress (10 minutes)\n-  Add enem
 y object &amp; its components (10 minutes):\n\n○ Rigidbody 2D (kinematic)\n\
 n○ Box Collider 2D\n\n○ Sprite Renderer\n\n-  Add enemy script &amp; imple
 ment enemy random generation (20 minutes) ● Implement enemy movement &amp; s
 hooting behaviour (20 minutes)\n-  Break (10 minutes)\n-  Implement bullet
  damaging player &amp; enemy (20 minutes)\n-  Add game controller script &amp; imp
 lement enemy spawning (20 minutes) ● Add basic player resources (health\
 , ammo) &amp; player score (10 minutes)\n\nVirtual: https://events.vtools.ieee
 .org/m/287749
LOCATION:Virtual: https://events.vtools.ieee.org/m/287749
ORGANIZER:ayda.naserialiabadi@ryerson.ca
SEQUENCE:1
SUMMARY:IEEE CIC x GMU Indie Game Jam: Enemy &amp; Enemy AI 
URL;VALUE=URI:https://events.vtools.ieee.org/m/287749
X-ALT-DESC:Description: &lt;br /&gt;&lt;p&gt;This series of 5 beginner friendly worksho
 ps will teach students how to create their own indie game in Unity. We wil
 l teach the building blocks and best practices to create a shooter includi
 ng creating the player\, creating enemies\, collectibles\, effects\, and m
 ore! All who attend all five sessions will get a certificate from IEEE WIE
  and can submit their 2D game into a showcase with small prizes at the end
  of the workshop series.&lt;/p&gt;\n&lt;ul&gt;\n&lt;li&gt;&lt;span style=&quot;font-weight: 400\;&quot;&gt; 
 &lt;/span&gt;&lt;span style=&quot;font-weight: 400\;&quot;&gt;Quick review of last week&amp;rsquo\;s
  progress (10 minutes)&amp;nbsp\;&lt;/span&gt;&lt;/li&gt;\n&lt;li&gt;&lt;span style=&quot;font-weight: 4
 00\;&quot;&gt; &lt;/span&gt;&lt;span style=&quot;font-weight: 400\;&quot;&gt;Add enemy object &amp;amp\; its
  components (10 minutes):&amp;nbsp\;&lt;/span&gt;&lt;/li&gt;\n&lt;/ul&gt;\n&lt;p&gt;&lt;span style=&quot;font-
 weight: 400\;&quot;&gt;○ &lt;/span&gt;&lt;span style=&quot;font-weight: 400\;&quot;&gt;Rigidbody 2D (k
 inematic)&amp;nbsp\;&lt;/span&gt;&lt;/p&gt;\n&lt;p&gt;&lt;span style=&quot;font-weight: 400\;&quot;&gt;○ &lt;/spa
 n&gt;&lt;span style=&quot;font-weight: 400\;&quot;&gt;Box Collider 2D&amp;nbsp\;&lt;/span&gt;&lt;/p&gt;\n&lt;p&gt;&lt;
 span style=&quot;font-weight: 400\;&quot;&gt;○ &lt;/span&gt;&lt;span style=&quot;font-weight: 400\;
 &quot;&gt;Sprite Renderer&amp;nbsp\;&lt;/span&gt;&lt;/p&gt;\n&lt;ul&gt;\n&lt;li&gt;&lt;span style=&quot;font-weight: 4
 00\;&quot;&gt; &lt;/span&gt;&lt;span style=&quot;font-weight: 400\;&quot;&gt;Add enemy script &amp;amp\; imp
 lement enemy random generation (20 minutes) &lt;/span&gt;&lt;span style=&quot;font-weigh
 t: 400\;&quot;&gt;● &lt;/span&gt;&lt;span style=&quot;font-weight: 400\;&quot;&gt;Implement enemy move
 ment &amp;amp\; shooting behaviour (20 minutes)&amp;nbsp\;&lt;/span&gt;&lt;/li&gt;\n&lt;li&gt;&lt;span 
 style=&quot;font-weight: 400\;&quot;&gt; &lt;/span&gt;&lt;span style=&quot;font-weight: 400\;&quot;&gt;Break 
 (10 minutes)&amp;nbsp\;&lt;/span&gt;&lt;/li&gt;\n&lt;li&gt;&lt;span style=&quot;font-weight: 400\;&quot;&gt; &lt;/s
 pan&gt;&lt;span style=&quot;font-weight: 400\;&quot;&gt;Implement bullet damaging player &amp;amp
 \; enemy (20 minutes)&amp;nbsp\;&lt;/span&gt;&lt;/li&gt;\n&lt;li&gt;&lt;span style=&quot;font-weight: 40
 0\;&quot;&gt; &lt;/span&gt;&lt;span style=&quot;font-weight: 400\;&quot;&gt;Add game controller script &amp;
 amp\; implement enemy spawning (20 minutes) &lt;/span&gt;&lt;span style=&quot;font-weigh
 t: 400\;&quot;&gt;● &lt;/span&gt;&lt;span style=&quot;font-weight: 400\;&quot;&gt;Add basic player res
 ources (health\, ammo) &amp;amp\; player score (10 minutes)&amp;nbsp\;&lt;/span&gt;&lt;/li&gt;
 \n&lt;/ul&gt;
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