BEGIN:VCALENDAR
VERSION:2.0
PRODID:IEEE vTools.Events//EN
CALSCALE:GREGORIAN
BEGIN:VTIMEZONE
TZID:Asia/Kolkata
BEGIN:STANDARD
DTSTART:19451014T230000
TZOFFSETFROM:+0630
TZOFFSETTO:+0530
TZNAME:IST
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTAMP:20220926T074952Z
UID:55ADA998-BF9A-46B7-BECF-62779940EE14
DTSTART;TZID=Asia/Kolkata:20220919T084900
DTEND;TZID=Asia/Kolkata:20220919T163000
DESCRIPTION:Explore Game Design and the Unreal Engine in this introductory 
 workshop. Whether you’re looking to learn Unreal\, or take meaningful st
 eps into developing your skillset for further post-secondary study in Game
  Design\, this workshop is for you.\n\nLearning Outcomes - Participants wi
 ll:\n\n- Learn how to navigate the Unreal Engine 4 editor software.\n- Cre
 ate materials using Unreal&#39;s material editor and learn about modern render
 ing techniques.\n- Design and create a playable level with high-quality ga
 me assets.\n- Learn the basics of Unreal’s Blueprint scripting system to
  create interactive level elements.\n- Iteratively test and balance a func
 tional game implementing their work\n\nbangalore\, Karnataka\, India\, 560
 064
LOCATION:bangalore\, Karnataka\, India\, 560064
ORGANIZER:chaya.ravindra@gmail.com
SEQUENCE:3
SUMMARY:Workshop on Game Design -Unity using C#
URL;VALUE=URI:https://events.vtools.ieee.org/m/323625
X-ALT-DESC:Description: &lt;br /&gt;&lt;p&gt;Explore Game Design and the Unreal Engine 
 in this introductory workshop. Whether you&amp;rsquo\;re looking to learn Unre
 al\, or take meaningful steps into developing your skillset for further po
 st-secondary study in Game Design\, this workshop is for you.&lt;/p&gt;\n&lt;p&gt;&lt;str
 ong&gt;Learning Outcomes - Participants will:&lt;/strong&gt;&lt;/p&gt;\n&lt;ul&gt;\n&lt;li&gt;Learn h
 ow to navigate the Unreal Engine 4 editor software.&lt;/li&gt;\n&lt;li&gt;Create mater
 ials using Unreal&#39;s material editor and learn about modern rendering techn
 iques.&lt;/li&gt;\n&lt;li&gt;Design and create a playable level with high-quality game
  assets.&lt;/li&gt;\n&lt;li&gt;Learn the basics of Unreal&amp;rsquo\;s Blueprint scripting
  system to create interactive level elements.&lt;/li&gt;\n&lt;li&gt;Iteratively test a
 nd balance a functional game implementing their work&lt;/li&gt;\n&lt;/ul&gt;
END:VEVENT
END:VCALENDAR

