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DTSTART:20231105T010000
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DTSTAMP:20230511T205547Z
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DTSTART;TZID=US/Pacific:20230416T130000
DTEND;TZID=US/Pacific:20230416T173000
DESCRIPTION:Virtual Event Details\n\nAre you involved with Computer Game De
 velopment? Do you know of staff or students at academic institutions who a
 re? If so\, please share this information on this event with them so they 
 can attend this year&#39;s Competition. The top 10 of this year&#39;s entries of g
 ames submitted will compete and be judged by professionals from the Comput
 er Game Development industry.\n\nBuilding on the success of last year&#39;s co
 mpetition\, this year&#39;s is also being held in a Hybrid format! We&#39;ll be in
 -person at California State University\, Fullerton\, and virtual in Twitch
 /Discord.\n\nThe IEEE GameSIG Intercollegiate Game [Developers] Competitio
 n\, now in its eleventh year\, is an educational outreach project of IEEE 
 GameSIG (which is part of the Orange County IEEE Computer Society\, but do
 es not geographically limit competing teams). The purpose of this event is
  to help students develop and demonstrate their skills at game design\, de
 velopment and promotion. They are challenged to show off a playable level 
 of a game\, live\, in front of an audience of experienced game industry pe
 rsonnel and guests (which are hoping you will join). The Computer Society 
 Publication Office produced a 9 minute Youtube video about a previous live
  Competition/Showcase which is available at [2013 IEEE Intercollegiate Gam
 e Showcase.](https://www.youtube.com/watch?v=5bjJW7foOBA)\n\nThe competiti
 on typically attracts 30 to 50 entries\, from which the top ten are chosen
  to present their work to the &quot;live&quot; audience and judges. Three primary aw
 ards are given\, plus a series of special awards for unique achievements. 
 These special awards are different each year based on the nature of what t
 he developers are showing. Their is also a People&#39;s Choice Award. More det
 ails on the competition can be found at [GameSIGshowcase.org.](https://gam
 esigshowcase.org/)\n\nThis year&#39;s showcase will be hosted from the Califor
 nia State University\, Fullerton\, and held Online via Twitch.\n\nThe Twit
 ch stream will start at 1:00 PM (PT) and end by 5:30 PM (PT).\n\nRegistere
 d individuals will receive reminders about the Showcase as we get closer t
 o the event\, with the Twitch link provided the night before the Showcase.
  The Twitch stream will be public.\n\nSuggested Attendance fee is $25.00 f
 or in-person attendance\; there is no charge for virutal attendance\, and 
 for students\, the under-employed\, judges\, staff and invited guests.\n\n
 For those qualifying for free attendance\, select &quot;Regular Ticket - 0 USD&quot;
  as the &quot;Registration Fee&quot;.\nFor credit card sponsorship and support\, pay
 ment can be found as ticketing options at registration check-out.\nFor spo
 nsorship payments\, we&#39;ll contact you to acknowledge and verify processing
 . If unsure\, please contact us.\nSupport in check-form are preferred to a
 void processing fees.\nFor inquiries and larger sponsorship or support\, c
 ontact us for more information at gamesigshowcase@gmail.com.\n\nCompetitio
 n details at: http://gamesigshowcase.org/\n\nAgenda: \nTentative schedule:
 \n\n1:00 PM - Welcome and Introductions\n1:10 PM - Competition Presentatio
 n of Top Finalists\n3:20 PM - Game Demos and Special Presentations\n4:15 P
 M - Announcement of Winners\n4:30 PM - Audience/Game Teams Interaction\n5:
 30 PM - Twitch Stream concludes\n\nBldg: Titan Student Union\, California 
 State University\, Fullerton\, 800 N State College Blvd\, Fullerton\, Cali
 fornia\, United States\, 92831\, Virtual: https://events.vtools.ieee.org/m
 /350086
LOCATION:Bldg: Titan Student Union\, California State University\, Fullerto
 n\, 800 N State College Blvd\, Fullerton\, California\, United States\, 92
 831\, Virtual: https://events.vtools.ieee.org/m/350086
ORGANIZER:alberto.tamyong.us@ieee.org
SEQUENCE:20
SUMMARY:2023 IEEE GameSIG Intercollegiate Computer Game Competition Showcas
 e
URL;VALUE=URI:https://events.vtools.ieee.org/m/350086
X-ALT-DESC:Description: &lt;br /&gt;&lt;p&gt;&lt;strong&gt;Virtual Event&lt;/strong&gt;&amp;nbsp\;&lt;stro
 ng&gt;Details&lt;/strong&gt;&lt;/p&gt;\n&lt;p&gt;Are you involved with Computer Game Developmen
 t? Do you know of staff or students at academic institutions who are?&amp;nbsp
 \; If so\, please share this information on this event with them so they c
 an attend this year&#39;s Competition.&amp;nbsp\; The top 10 of this year&#39;s entrie
 s of games submitted will compete and be judged by professionals from the 
 Computer Game Development industry.&amp;nbsp\;&lt;/p&gt;\n&lt;p&gt;Building on the success
  of last year&#39;s competition\, this year&#39;s is also being held in a Hybrid f
 ormat! We&#39;ll be in-person at California State University\, Fullerton\, and
  virtual in Twitch/Discord.&lt;/p&gt;\n&lt;p&gt;The IEEE GameSIG Intercollegiate Game 
 [Developers] Competition\, now in its eleventh year\, is an educational ou
 treach project of IEEE GameSIG (which is part of the Orange County IEEE Co
 mputer Society\, but does not geographically limit competing teams). The p
 urpose of this event is to help students develop and demonstrate their ski
 lls at game design\, development and promotion. They are challenged to sho
 w off a playable level of a game\, live\, in front of an audience of exper
 ienced game industry personnel and guests (which are hoping you will join)
 .&amp;nbsp\; The Computer Society Publication Office produced a 9 minute Youtu
 be video about a previous live Competition/Showcase which is available at 
 &lt;a href=&quot;https://www.youtube.com/watch?v=5bjJW7foOBA&quot;&gt;2013 IEEE Intercolle
 giate Game Showcase.&lt;/a&gt;&lt;/p&gt;\n&lt;p&gt;The competition typically attracts 30 to 
 50 entries\, from which the top ten are chosen to present their work to th
 e &quot;live&quot; audience and judges. Three primary awards are given\, plus a seri
 es of special awards for unique achievements. These special awards are dif
 ferent each year based on the nature of what the developers are showing.&amp;n
 bsp\; Their is also a People&#39;s Choice Award.&amp;nbsp\; More details on the co
 mpetition can be found at&amp;nbsp\;&lt;a title=&quot;IEEE GameSIG Website&quot; href=&quot;http
 s://gamesigshowcase.org/&quot;&gt;GameSIGshowcase.org.&lt;/a&gt;&lt;/p&gt;\n&lt;p&gt;This year&#39;s sho
 wcase will be hosted from the California State University\, Fullerton\, an
 d held Online via Twitch.&lt;/p&gt;\n&lt;p&gt;The Twitch stream will start at 1:00 PM 
 (PT) and end by 5:30 PM (PT).&lt;/p&gt;\n&lt;p&gt;&lt;br /&gt;Registered individuals will re
 ceive reminders about the Showcase as we get closer to the event\, with th
 e Twitch link provided the night before the Showcase.&amp;nbsp\; The Twitch st
 ream will be public.&lt;/p&gt;\n&lt;p&gt;Suggested Attendance fee is $25.00 for in-per
 son attendance\; there is no charge for virutal attendance\, and for stude
 nts\, the under-employed\, judges\, staff and invited guests.&lt;/p&gt;\n&lt;p&gt;For 
 those qualifying for free attendance\, select &quot;Regular Ticket - 0 USD&quot; as 
 the &quot;Registration Fee&quot;.&lt;br /&gt;For credit card sponsorship and support\, pay
 ment can be found as ticketing options at registration check-out.&lt;br /&gt;For
  sponsorship payments\, we&#39;ll contact you to acknowledge and verify proces
 sing. If unsure\, please contact us.&lt;br /&gt;Support in check-form are prefer
 red to avoid processing fees.&lt;br /&gt;For inquiries and larger sponsorship or
  support\, contact us for more information at gamesigshowcase@gmail.com.&lt;b
 r /&gt;&lt;br /&gt;&lt;/p&gt;\n&lt;p&gt;&amp;nbsp\;&lt;/p&gt;\n&lt;p&gt;Competition details at: &lt;a href=&quot;http:/
 /gamesigshowcase.org/&quot;&gt;http://gamesigshowcase.org/&lt;/a&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;Agen
 da: &lt;br /&gt;&lt;p&gt;Tentative schedule:&lt;/p&gt;\n&lt;p&gt;1:00 PM - Welcome and Introductio
 ns&lt;br /&gt;1:10 PM - Competition Presentation of Top Finalists&lt;br /&gt;3:20 PM -
  Game Demos and Special Presentations&lt;br /&gt;4:15 PM - Announcement of Winne
 rs&lt;br /&gt;4:30 PM - Audience/Game Teams Interaction&lt;br /&gt;5:30 PM -&amp;nbsp\; Tw
 itch Stream concludes&lt;/p&gt;
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