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DTSTART:20240310T030000
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DTSTART:20231105T010000
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DTSTAMP:20231117T053608Z
UID:DDAB57C5-7D84-4566-AE46-CC60F0EAB871
DTSTART;TZID=America/Chicago:20231116T093000
DTEND;TZID=America/Chicago:20231116T110000
DESCRIPTION:Title: Audio for Augmented and Virtual Reality Devices\n\nIn th
 is talk we will discuss the audio processing for the needs of virtual and 
 augmented reality devices. On the input side we have sound capture and spe
 ech enhancement pipelines for both capturing the voice of the wearer and f
 or capturing the surrounding audio. On the rendering side we have spatial 
 audio and its personalization. The talk will be illustrated with real-life
  examples from the speech enhancement and spatial audio pipelines in HoloL
 ens\, Kinect\, Microsoft Mixed Reality Platform\, and Teams.\n\nCo-sponsor
 ed by: Starkey\n\nSpeaker(s): Dr. Ivan Tashev\n\nAgenda: \n9:30 – 10:00 
 a.m. Meet and Greet (Coffee session)\n\n10:00 – 10:05 a.m. Welcome Remar
 ks by Dr. Wenyu Jin\n\n10:05 – 11:00 a.m.  Audio for Augmented and Virtu
 al Reality Devices by Dr. Ivan Tashev\, chair by Dr. Martin McKinney\n\nBl
 dg: William F. Austin Education Center\, 6425 Washington Ave S\, Eden Prai
 rie\, Minnesota\, United States\, 55344
LOCATION:Bldg: William F. Austin Education Center\, 6425 Washington Ave S\,
  Eden Prairie\, Minnesota\, United States\, 55344
ORGANIZER:wenyu.jin@ieee.org
SEQUENCE:62
SUMMARY:IEEE SPS DISTINGUISHED INDUSTRY SPEAKER TWIN CITIES SP/COM CHAPTER 
 SEMINAR 11/16/2023
URL;VALUE=URI:https://events.vtools.ieee.org/m/380070
X-ALT-DESC:Description: &lt;br /&gt;&lt;p&gt;Title: &lt;span style=&quot;text-decoration: under
 line\;&quot;&gt;&lt;strong&gt;Audio for Augmented and Virtual Reality Devices&lt;/strong&gt;&lt;/
 span&gt;&lt;/p&gt;\n&lt;p class=&quot;p1&quot;&gt;In this talk we will discuss the audio processing
  for the needs of virtual and augmented reality devices. On the input side
  we have sound capture and speech enhancement pipelines for both capturing
  the voice of the wearer and for capturing the surrounding audio. On the r
 endering side we have spatial audio and its personalization. The talk will
  be illustrated with real-life examples from the speech enhancement and sp
 atial audio pipelines in HoloLens\, Kinect\, Microsoft Mixed Reality Platf
 orm\, and Teams.&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;Agenda: &lt;br /&gt;&lt;p&gt;9:30 &amp;ndash\; 10:00 a.m.&amp;
 nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &lt;strong&gt;Meet and Greet &lt;/strong&gt;(Co
 ffee session)&lt;/p&gt;\n&lt;p&gt;10:00 &amp;ndash\; 10:05 a.m. &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;n
 bsp\;&lt;strong&gt;Welcome Remarks&lt;/strong&gt;&amp;nbsp\;by&amp;nbsp\;&lt;em&gt;Dr. Wenyu Jin&lt;/em
 &gt;&lt;/p&gt;\n&lt;p&gt;10:05 &amp;ndash\; 11:00 a.m. &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\;&lt;strong
 &gt; &lt;span style=&quot;text-decoration: underline\;&quot;&gt;Audio for Augmented and Virtu
 al Reality Devices &lt;/span&gt;&lt;/strong&gt;by Dr. Ivan Tashev\, chair by Dr. Marti
 n McKinney&lt;/p&gt;
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