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DTSTART:20240310T030000
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DTSTART:20241103T010000
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DTSTAMP:20240513T152328Z
UID:6BB56342-867A-4339-97E7-A94919EE8CEF
DTSTART;TZID=America/New_York:20240508T120000
DTEND;TZID=America/New_York:20240508T130000
DESCRIPTION:Film and music are driving forces in shaping perception and gal
 vanizing action for social change. The gaming industry today eclipses film
  and music combined.\n\nThe immersive and interactive nature of games tran
 scends mere entertainment. transforming virtual achievements into tangible
  outcomes that uplift communities and pave the way for a more equitable\, 
 sustainable world.\n\nIn this panel\, experts will explore the unique powe
 r of gaming to unite and educate on critical social issues. We’ll discus
 s how games can extend beyond entertainment to enlighten\, fostering infor
 med compassion and a steadfast commitment to social good. Participants wil
 l delve into the role of immersive gaming experiences in shaping the persp
 ectives of young individuals\, and cultivating empathy\, and understanding
  across diverse communities.\n\nJoin us to learn how gaming can emerge as 
 a formidable force for unity and positive change.\n\nThe Speakers\n\nTami 
 Bhaumik\, Vice President – Civility &amp; Partnerships Roblox\n\nJazno Franc
 oeur\, BFA Program Director – DigiPen Institute of Technology\n\nJane Yi
 n-Kim Yau\, EU Project Manager/Visiting Researcher – UNESCO Institute fo
 r Lifelong Learning\n\nLubna Dajani\, CEO\, Allternet Ltd\, Catalyst 2030 
 USA Chapter Co-Chair (moderator)\n\nCo-sponsored by: Catalyst 2030\n\nVirt
 ual: https://events.vtools.ieee.org/m/418676
LOCATION:Virtual: https://events.vtools.ieee.org/m/418676
ORGANIZER:Lubna.dajani@ieee.org
SEQUENCE:18
SUMMARY:Leveling Up Society: The Transformative Power of Games
URL;VALUE=URI:https://events.vtools.ieee.org/m/418676
X-ALT-DESC:Description: &lt;br /&gt;&lt;div class=&quot;et_pb_module et_pb_post_content e
 t_pb_post_content_0_tb_body&quot;&gt;\n&lt;p&gt;Film and music are driving forces in sha
 ping perception and galvanizing action for social change. The gaming indus
 try today eclipses film and music combined.&lt;/p&gt;\n&lt;p&gt;The immersive and inte
 ractive nature of games transcends mere entertainment. transforming virtua
 l achievements into tangible outcomes that uplift communities and pave the
  way for a more equitable\, sustainable world.&lt;/p&gt;\n&lt;p&gt;In this panel\, exp
 erts will explore the unique power of gaming to unite and educate on criti
 cal social issues. We&amp;rsquo\;ll discuss how games can extend beyond entert
 ainment to enlighten\, fostering informed compassion and a steadfast commi
 tment to social good. Participants will delve into the role of immersive g
 aming experiences in shaping the perspectives of young individuals\, and c
 ultivating empathy\,&amp;nbsp\;and understanding across diverse communities.&lt;/
 p&gt;\n&lt;p&gt;Join us to learn how gaming can emerge as a formidable force for un
 ity and positive change.&lt;/p&gt;\n&lt;/div&gt;\n&lt;div class=&quot;et_pb_module et_pb_text 
 et_pb_text_0_tb_body  et_pb_text_align_left et_pb_bg_layout_light&quot;&gt;\n&lt;div 
 class=&quot;et_pb_text_inner&quot;&gt;\n&lt;h3&gt;The Speakers&lt;/h3&gt;\n&lt;/div&gt;\n&lt;/div&gt;\n&lt;div cla
 ss=&quot;et_pb_module et_pb_code et_pb_code_1_tb_body&quot;&gt;&amp;nbsp\;&lt;/div&gt;\n&lt;div clas
 s=&quot;et_pb_module et_pb_text et_pb_text_1_tb_body  et_pb_text_align_left et_
 pb_bg_layout_light&quot;&gt;\n&lt;div class=&quot;et_pb_text_inner&quot;&gt;\n&lt;p class=&quot;MsoNormal&quot;
 &gt;Tami Bhaumik\, Vice President &amp;ndash\; Civility &amp;amp\; Partnerships Roblo
 x&lt;/p&gt;\n&lt;p class=&quot;MsoNormal&quot;&gt;Jazno Francoeur\, BFA Program Director &amp;ndash\
 ; DigiPen Institute of Technology&amp;nbsp\;&lt;/p&gt;\n&lt;p class=&quot;MsoNormal&quot;&gt;Jane Yi
 n-Kim Yau\, EU Project Manager/Visiting Researcher &amp;ndash\; UNESCO Institu
 te for Lifelong Learning&lt;/p&gt;\n&lt;p class=&quot;MsoNormal&quot;&gt;&amp;nbsp\;&lt;/p&gt;\n&lt;p class=&quot;
 MsoNormal&quot;&gt;Lubna Dajani\, CEO\, Allternet Ltd\, Catalyst 2030 USA Chapter 
 Co-Chair (moderator)&amp;nbsp\;&lt;/p&gt;\n&lt;/div&gt;\n&lt;/div&gt;
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