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CALSCALE:GREGORIAN
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TZID:Asia/Jerusalem
BEGIN:DAYLIGHT
DTSTART:20260327T030000
TZOFFSETFROM:+0200
TZOFFSETTO:+0300
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DTSTART:20251026T010000
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BEGIN:VEVENT
DTSTAMP:20260323T152600Z
UID:D3416506-D351-4202-8755-4669D4CEAAE2
DTSTART;TZID=Asia/Jerusalem:20260316T210000
DTEND;TZID=Asia/Jerusalem:20260316T230000
DESCRIPTION:In this workshop\, participants will explore how game engines s
 uch as Unity 3D can be used to create interactive medical environments and
  training simulations.\n\nThe session will cover:\n\n• Introduction to m
 edical simulation and its role in education and training\n• Understandin
 g the role of game engines in developing medical solutions\n• Overview o
 f Unity 3D interface and its main components\n• Understanding the basics
  of a 3D scene (camera\, lighting\, and objects)\n• Demonstration of a s
 imple introductory medical simulation example in Unity\n\nThe workshop is 
 designed for students interested in biomedical engineering\, medical techn
 ologies\, and simulation-based learning\, and will provide a clear concept
 ual understanding of how interactive medical simulations can be developed 
 without requiring advanced programming knowledge.\n\nParticipants from dif
 ferent regions\, including Palestine and Jordan\, are welcome to attend.\n
 \nSpeaker(s): Deyaa Adam\n\nAgenda: \nIntroduction to medical simulation a
 nd its importance in medical education.\n\nUnderstanding the role of game 
 engines in developing interactive medical solutions.\n\nExploring applicat
 ions of simulation in biomedical and engineering fields.\n\nIntroduction t
 o the Unity 3D interface and its main components.\n\nUnderstanding the bas
 ics of a 3D scene (camera\, lighting\, and objects).\n\nDemonstration of a
  simple introductory medical simulation example inside Unity.\n\nBuilding 
 a basic conceptual understanding of how interactive medical simulations ar
 e developed.\n\nVirtual: https://events.vtools.ieee.org/m/548720
LOCATION:Virtual: https://events.vtools.ieee.org/m/548720
ORGANIZER:embs.aaup@hotmail.com
SEQUENCE:28
SUMMARY:Interactive Medical Simulation Using Unity 3D
URL;VALUE=URI:https://events.vtools.ieee.org/m/548720
X-ALT-DESC:Description: &lt;br /&gt;&lt;p data-start=&quot;540&quot; data-end=&quot;702&quot;&gt;In this wo
 rkshop\, participants will explore how &lt;strong data-start=&quot;588&quot; data-end=&quot;
 621&quot;&gt;game engines such as Unity 3D&lt;/strong&gt; can be used to create interact
 ive medical environments and training simulations.&lt;/p&gt;\n&lt;p data-start=&quot;704
 &quot; data-end=&quot;727&quot;&gt;The session will cover:&lt;/p&gt;\n&lt;p data-start=&quot;729&quot; data-end
 =&quot;1094&quot;&gt;&amp;bull\; Introduction to medical simulation and its role in educati
 on and training&lt;br data-start=&quot;804&quot; data-end=&quot;807&quot;&gt;&amp;bull\; Understanding t
 he role of game engines in developing medical solutions&lt;br data-start=&quot;879
 &quot; data-end=&quot;882&quot;&gt;&amp;bull\; Overview of Unity 3D interface and its main compo
 nents&lt;br data-start=&quot;938&quot; data-end=&quot;941&quot;&gt;&amp;bull\; Understanding the basics 
 of a 3D scene (camera\, lighting\, and objects)&lt;br data-start=&quot;1013&quot; data-
 end=&quot;1016&quot;&gt;&amp;bull\; Demonstration of a simple introductory medical simulati
 on example in Unity&lt;/p&gt;\n&lt;p data-start=&quot;1096&quot; data-end=&quot;1384&quot;&gt;The workshop
  is designed for students interested in &lt;strong data-start=&quot;1148&quot; data-end
 =&quot;1227&quot;&gt;biomedical engineering\, medical technologies\, and simulation-bas
 ed learning&lt;/strong&gt;\, and will provide a clear conceptual understanding o
 f how interactive medical simulations can be developed without requiring a
 dvanced programming knowledge.&lt;/p&gt;\n&lt;p data-start=&quot;1386&quot; data-end=&quot;1481&quot;&gt;P
 articipants from different regions\, including &lt;strong data-start=&quot;1433&quot; d
 ata-end=&quot;1457&quot;&gt;Palestine and Jordan&lt;/strong&gt;\, are welcome to attend.&lt;/p&gt;&lt;
 br /&gt;&lt;br /&gt;Agenda: &lt;br /&gt;&lt;p data-start=&quot;1565&quot; data-end=&quot;1640&quot;&gt;Introduction
  to medical simulation and its importance in medical education.&lt;/p&gt;\n&lt;p da
 ta-start=&quot;1642&quot; data-end=&quot;1725&quot;&gt;Understanding the role of game engines in 
 developing interactive medical solutions.&lt;/p&gt;\n&lt;p data-start=&quot;1727&quot; data-e
 nd=&quot;1801&quot;&gt;Exploring applications of simulation in biomedical and engineeri
 ng fields.&lt;/p&gt;\n&lt;p data-start=&quot;1803&quot; data-end=&quot;1866&quot;&gt;Introduction to the U
 nity 3D interface and its main components.&lt;/p&gt;\n&lt;p data-start=&quot;1868&quot; data-
 end=&quot;1939&quot;&gt;Understanding the basics of a 3D scene (camera\, lighting\, and
  objects).&lt;/p&gt;\n&lt;p data-start=&quot;1941&quot; data-end=&quot;2020&quot;&gt;Demonstration of a si
 mple introductory medical simulation example inside Unity.&lt;/p&gt;\n&lt;p data-st
 art=&quot;2022&quot; data-end=&quot;2117&quot;&gt;Building a basic conceptual understanding of ho
 w interactive medical simulations are developed.&lt;/p&gt;
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