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DESCRIPTION:*Arcane – Nexus of Innovations*\n\n*Arcane – Nexus of Innov
 ations* is an immersive\, multi-phase technical competition designed to te
 st participants’ analytical thinking\, collaboration\, and adaptability 
 in a high-pressure environment. Inspired by two contrasting domains\, the 
 event divides participants into specialized roles\, encouraging strategic 
 coordination and real-time problem-solving.\n\n━━━━━━━━━
 ━━━━━━\n\n*Event Overview*\n\nParticipants are divided into te
 ams and split into two parallel zones inspired by Piltover and Zaun. Each 
 team must collaborate across roles to solve technical challenges\, decode 
 information\, and adapt to dynamic scenarios under time pressure. Based on
  the assigned city\, teams will face distinct problem environments and cha
 llenges that reflect the nature of their domain.\n\n━━━━━━━
 ━━━━━━━━\n\n*Team Structure*\n\nEach team consists of 4 me
 mbers:\n• 2 Explorers\n• 2 Insiders\n\n━━━━━━━━━━
 ━━━━━\n\n*Initial Setup*\n\n• Total teams: Example 20 teams\n
 • 10 teams → Piltover\n• 10 teams → Zaun\n\nEach zone operates in 
 parallel\, with unique problem statements tailored to the characteristics 
 of the respective city.\n\n━━━━━━━━━━━━━━━\n
 \n*Round Flow*\n\n*Phase 1: Exploration &amp; Discovery*\n\nExplorers from eac
 h team receive:\n• A sealed envelope containing a roadmap/clue trail\n\n
 *Tasks:*\n• Follow clues to reach designated locations\n• Retrieve 3 h
 idden cards:\n• 2 Debugging Challenges (code snippets with errors)\n• 
 1 Fun Task (logic / mini challenge / creative task)\n\n━━━━━━
 ━━━━━━━━━\n\n*Phase 2: Insider Analysis*\n\nInsiders rec
 eive:\n• A separate encrypted code/problem\n\nOnce explorers return:\n
 • Explorers hand over debugging cards\n\n*Task:*\n• Combine inputs fro
 m explorers and insiders\n• Perform collaborative debugging &amp; decoding\n
 • Generate a final answer/output\n\n━━━━━━━━━━━━
 ━━━\n\n*Phase 3: Problem Statement Unlock*\n\n• Teams submit their
  decoded answer\n• Organizers provide a custom problem statement based o
 n that answer\n\n━━━━━━━━━━━━━━━\n\n*Phase 4
 : Solution &amp; Presentation*\n\nTeams must:\n• Analyze the problem\n• Pr
 epare a PPT-based solution\n\n*Include:*\n• Approach\n• Logic\n• Use
 -case or implementation idea\n\n━━━━━━━━━━━━━━
 ━\n\n*Phase 5: Mid Analysis*\n\nWhile teams are preparing\, they are int
 errupted with dynamic scenario changes such as:\n• “What if your syste
 m fails under load?”\n• “What if data is corrupted?”\n• “What 
 if a user exploits your system?”\n\nTeams must:\n• Adapt their solutio
 n in real time\n• Defend their decisions (accounts for 30% of evaluation
 )\n\n━━━━━━━━━━━━━━━\n\n*Judging Criteria*\n
 \n• Debugging Accuracy\n• Problem-Solving Approach\n• Adaptability t
 o Scenario Changes\n• Presentation Quality\n• Creativity &amp; Innovation\
 n\n━━━━━━━━━━━━━━━\n\n*Winning Condition*\n\
 nThe team with the highest cumulative score across all phases is declared 
 the winner.\n\n***CANCELED***\n\nAgenda: \nTeam Formation &amp; Briefing\nPart
 icipants are divided into teams of 4 (2 Explorers and 2 Insiders). Event r
 ules\, structure\, and flow are explained.\n\nPhase 1: Exploration &amp; Disco
 very\nExplorers receive a roadmap with clues and navigate through location
 s to collect hidden cards\, including debugging challenges and a fun task.
 \n\nPhase 2: Insider Analysis\nInsiders work on an encrypted problem. Once
  Explorers return\, teams collaborate to debug\, decode\, and generate a f
 inal output.\n\nPhase 3: Problem Statement Unlock\nTeams submit their deco
 ded answer and receive a customized problem statement based on their solut
 ion.\n\nPhase 4: Solution Development &amp; Presentation\nTeams analyze the pr
 oblem and prepare a PPT-based solution including approach\, logic\, and im
 plementation/use-case.\n\nPhase 5: Mid Analysis (Dynamic Round)\nTeams are
  interrupted with real-world scenario changes (e.g.\, system failure\, dat
 a corruption\, security issues). Teams must adapt their solutions and defe
 nd their decisions. (This round carries 30% of the total score.)\n\nFinal 
 Evaluation &amp; Results\nTeams are judged based on debugging accuracy\, probl
 em-solving approach\, adaptability\, presentation quality\, and creativity
 . Winners are declared based on cumulative performance.\n\nBldg: C.V Raman
  Block\, B.M.S. Institute of Technology and Management\, Doddaballapura Ma
 in Rd\, Yelahanka\, Avalahalli\, Bengaluru\, Karnataka 560119\, India\, Be
 ngaluru\, Karnataka\, India\, 560064
LOCATION:Bldg: C.V Raman Block\, B.M.S. Institute of Technology and Managem
 ent\, Doddaballapura Main Rd\, Yelahanka\, Avalahalli\, Bengaluru\, Karnat
 aka 560119\, India\, Bengaluru\, Karnataka\, India\, 560064
ORGANIZER:ieeewie.bmsit@gmail.com
SEQUENCE:37
SUMMARY:Arcane - Nexus of Innovations
URL;VALUE=URI:https://events.vtools.ieee.org/m/549904
X-ALT-DESC:Description: &lt;br /&gt;&lt;p&gt;*Arcane &amp;ndash\; Nexus of Innovations*&lt;/p&gt;
 \n&lt;p&gt;*Arcane &amp;ndash\; Nexus of Innovations* is an immersive\, multi-phase 
 technical competition designed to test participants&amp;rsquo\; analytical thi
 nking\, collaboration\, and adaptability in a high-pressure environment. I
 nspired by two contrasting domains\, the event divides participants into s
 pecialized roles\, encouraging strategic coordination and real-time proble
 m-solving.&lt;/p&gt;\n&lt;p&gt;━━━━━━━━━━━━━━━&lt;/p&gt;\n&lt;p&gt;*
 Event Overview*&lt;/p&gt;\n&lt;p&gt;Participants are divided into teams and split into
  two parallel zones inspired by Piltover and Zaun. Each team must collabor
 ate across roles to solve technical challenges\, decode information\, and 
 adapt to dynamic scenarios under time pressure. Based on the assigned city
 \, teams will face distinct problem environments and challenges that refle
 ct the nature of their domain.&lt;/p&gt;\n&lt;p&gt;━━━━━━━━━━━
 ━━━━&lt;/p&gt;\n&lt;p&gt;*Team Structure*&lt;/p&gt;\n&lt;p&gt;Each team consists of 4 memb
 ers:&lt;br&gt;&amp;bull\; 2 Explorers&lt;br&gt;&amp;bull\; 2 Insiders&lt;/p&gt;\n&lt;p&gt;━━━━━
 ━━━━━━━━━━&lt;/p&gt;\n&lt;p&gt;*Initial Setup*&lt;/p&gt;\n&lt;p&gt;&amp;bull\; Tot
 al teams: Example 20 teams&lt;br&gt;&amp;bull\; 10 teams &amp;rarr\; Piltover&lt;br&gt;&amp;bull\;
  10 teams &amp;rarr\; Zaun&lt;/p&gt;\n&lt;p&gt;Each zone operates in parallel\, with uniqu
 e problem statements tailored to the characteristics of the respective cit
 y.&lt;/p&gt;\n&lt;p&gt;━━━━━━━━━━━━━━━&lt;/p&gt;\n&lt;p&gt;*Round Fl
 ow*&lt;/p&gt;\n&lt;p&gt;*Phase 1: Exploration &amp;amp\; Discovery*&lt;/p&gt;\n&lt;p&gt;Explorers from
  each team receive:&lt;br&gt;&amp;bull\; A sealed envelope containing a roadmap/clue
  trail&lt;/p&gt;\n&lt;p&gt;*Tasks:*&lt;br&gt;&amp;bull\; Follow clues to reach designated locati
 ons&lt;br&gt;&amp;bull\; Retrieve 3 hidden cards:&lt;br&gt;&amp;bull\; 2 Debugging Challenges 
 (code snippets with errors)&lt;br&gt;&amp;bull\; 1 Fun Task (logic / mini challenge 
 / creative task)&lt;/p&gt;\n&lt;p&gt;━━━━━━━━━━━━━━━&lt;/p&gt;
 \n&lt;p&gt;*Phase 2: Insider Analysis*&lt;/p&gt;\n&lt;p&gt;Insiders receive:&lt;br&gt;&amp;bull\; A se
 parate encrypted code/problem&lt;/p&gt;\n&lt;p&gt;Once explorers return:&lt;br&gt;&amp;bull\; Ex
 plorers hand over debugging cards&lt;/p&gt;\n&lt;p&gt;*Task:*&lt;br&gt;&amp;bull\; Combine input
 s from explorers and insiders&lt;br&gt;&amp;bull\; Perform collaborative debugging &amp;
 amp\; decoding&lt;br&gt;&amp;bull\; Generate a final answer/output&lt;/p&gt;\n&lt;p&gt;━━━
 ━━━━━━━━━━━━&lt;/p&gt;\n&lt;p&gt;*Phase 3: Problem Statement U
 nlock*&lt;/p&gt;\n&lt;p&gt;&amp;bull\; Teams submit their decoded answer&lt;br&gt;&amp;bull\; Organi
 zers provide a custom problem statement based on that answer&lt;/p&gt;\n&lt;p&gt;━
 ━━━━━━━━━━━━━━&lt;/p&gt;\n&lt;p&gt;*Phase 4: Solution &amp;amp
 \; Presentation*&lt;/p&gt;\n&lt;p&gt;Teams must:&lt;br&gt;&amp;bull\; Analyze the problem&lt;br&gt;&amp;bu
 ll\; Prepare a PPT-based solution&lt;/p&gt;\n&lt;p&gt;*Include:*&lt;br&gt;&amp;bull\; Approach&lt;b
 r&gt;&amp;bull\; Logic&lt;br&gt;&amp;bull\; Use-case or implementation idea&lt;/p&gt;\n&lt;p&gt;━━
 ━━━━━━━━━━━━━&lt;/p&gt;\n&lt;p&gt;*Phase 5: Mid Analysis*&lt;/p
 &gt;\n&lt;p&gt;While teams are preparing\, they are interrupted with dynamic scenar
 io changes such as:&lt;br&gt;&amp;bull\; &amp;ldquo\;What if your system fails under loa
 d?&amp;rdquo\;&lt;br&gt;&amp;bull\; &amp;ldquo\;What if data is corrupted?&amp;rdquo\;&lt;br&gt;&amp;bull\
 ; &amp;ldquo\;What if a user exploits your system?&amp;rdquo\;&lt;/p&gt;\n&lt;p&gt;Teams must:
 &lt;br&gt;&amp;bull\; Adapt their solution in real time&lt;br&gt;&amp;bull\; Defend their deci
 sions (accounts for 30% of evaluation)&lt;/p&gt;\n&lt;p&gt;━━━━━━━━━
 ━━━━━━&lt;/p&gt;\n&lt;p&gt;*Judging Criteria*&lt;/p&gt;\n&lt;p&gt;&amp;bull\; Debugging Ac
 curacy&lt;br&gt;&amp;bull\; Problem-Solving Approach&lt;br&gt;&amp;bull\; Adaptability to Scen
 ario Changes&lt;br&gt;&amp;bull\; Presentation Quality&lt;br&gt;&amp;bull\; Creativity &amp;amp\; 
 Innovation&lt;/p&gt;\n&lt;p&gt;━━━━━━━━━━━━━━━&lt;/p&gt;\n&lt;p&gt;*
 Winning Condition*&lt;/p&gt;\n&lt;p&gt;The team with the highest cumulative score acro
 ss all phases is declared the winner.&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;Agenda: &lt;br /&gt;&lt;p data
 -start=&quot;1410&quot; data-end=&quot;1560&quot;&gt;&lt;strong data-start=&quot;1410&quot; data-end=&quot;1439&quot;&gt;Te
 am Formation &amp;amp\; Briefing&lt;/strong&gt;&lt;br data-start=&quot;1439&quot; data-end=&quot;1442&quot;
 &gt;Participants are divided into teams of 4 (2 Explorers and 2 Insiders). Ev
 ent rules\, structure\, and flow are explained.&lt;/p&gt;\n&lt;p data-start=&quot;1562&quot; 
 data-end=&quot;1742&quot;&gt;&lt;strong data-start=&quot;1562&quot; data-end=&quot;1598&quot;&gt;Phase 1: Explora
 tion &amp;amp\; Discovery&lt;/strong&gt;&lt;br data-start=&quot;1598&quot; data-end=&quot;1601&quot;&gt;Explor
 ers receive a roadmap with clues and navigate through locations to collect
  hidden cards\, including debugging challenges and a fun task.&lt;/p&gt;\n&lt;p dat
 a-start=&quot;1744&quot; data-end=&quot;1902&quot;&gt;&lt;strong data-start=&quot;1744&quot; data-end=&quot;1773&quot;&gt;P
 hase 2: Insider Analysis&lt;/strong&gt;&lt;br data-start=&quot;1773&quot; data-end=&quot;1776&quot;&gt;Ins
 iders work on an encrypted problem. Once Explorers return\, teams collabor
 ate to debug\, decode\, and generate a final output.&lt;/p&gt;\n&lt;p data-start=&quot;1
 904&quot; data-end=&quot;2045&quot;&gt;&lt;strong data-start=&quot;1904&quot; data-end=&quot;1941&quot;&gt;Phase 3: Pr
 oblem Statement Unlock&lt;/strong&gt;&lt;br data-start=&quot;1941&quot; data-end=&quot;1944&quot;&gt;Teams
  submit their decoded answer and receive a customized problem statement ba
 sed on their solution.&lt;/p&gt;\n&lt;p data-start=&quot;2047&quot; data-end=&quot;2212&quot;&gt;&lt;strong d
 ata-start=&quot;2047&quot; data-end=&quot;2095&quot;&gt;Phase 4: Solution Development &amp;amp\; Pres
 entation&lt;/strong&gt;&lt;br data-start=&quot;2095&quot; data-end=&quot;2098&quot;&gt;Teams analyze the p
 roblem and prepare a PPT-based solution including approach\, logic\, and i
 mplementation/use-case.&lt;/p&gt;\n&lt;p data-start=&quot;2214&quot; data-end=&quot;2478&quot;&gt;&lt;strong 
 data-start=&quot;2214&quot; data-end=&quot;2255&quot;&gt;Phase 5: Mid Analysis (Dynamic Round)&lt;/s
 trong&gt;&lt;br data-start=&quot;2255&quot; data-end=&quot;2258&quot;&gt;Teams are interrupted with rea
 l-world scenario changes (e.g.\, system failure\, data corruption\, securi
 ty issues). Teams must adapt their solutions and defend their decisions. &lt;
 em data-start=&quot;2432&quot; data-end=&quot;2478&quot;&gt;(This round carries 30% of the total 
 score.)&lt;/em&gt;&lt;/p&gt;\n&lt;p data-start=&quot;2480&quot; data-end=&quot;2690&quot;&gt;&lt;strong data-start=
 &quot;2480&quot; data-end=&quot;2510&quot;&gt;Final Evaluation &amp;amp\; Results&lt;/strong&gt;&lt;br data-st
 art=&quot;2510&quot; data-end=&quot;2513&quot;&gt;Teams are judged based on debugging accuracy\, 
 problem-solving approach\, adaptability\, presentation quality\, and creat
 ivity. Winners are declared based on cumulative performance.&lt;/p&gt;
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