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VERSION:2.0
PRODID:IEEE vTools.Events//EN
CALSCALE:GREGORIAN
BEGIN:VTIMEZONE
TZID:Asia/Kolkata
BEGIN:STANDARD
DTSTART:19451014T230000
TZOFFSETFROM:+0630
TZOFFSETTO:+0530
TZNAME:IST
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BEGIN:VEVENT
DTSTAMP:20260416T054110Z
UID:13A0DE75-0D54-4587-80B5-E582C9BB6CE8
DTSTART;TZID=Asia/Kolkata:20260221T100000
DTEND;TZID=Asia/Kolkata:20260221T160000
DESCRIPTION:The workshop “Code to Console”\, organized by the IEEE IEM 
 EDS Student Chapter\, was a well-structured and engaging event focused on 
 game development and competitive gaming. The event was conducted at the IE
 M Gurukul Campus\, Sector V\, Salt Lake\, Kolkata\, and witnessed enthusia
 stic participation from students interested in the field of interactive te
 chnologies.\n\nThe event recorded a total attendance of 111 participants\,
  reflecting strong interest and active involvement throughout the program.
  Participants from various academic backgrounds came together to explore b
 oth the creative and technical aspects of game development.\n\nThe event c
 ommenced with the registration and check-in of participants\, followed by 
 an inaugural session conducted by Mr. Rajib Ghosh\, Faculty Advisor. He ad
 dressed the participants\, highlighting the importance of such technical i
 nitiatives in fostering innovation and skill development among students. H
 e also formally welcomed the speaker\, Mr. Sunhik Pramanik\, by presenting
  him with a succulent plant as a token of appreciation\, and the session c
 oncluded with the presentation of a memento in recognition of his valuable
  contribution.\n\nThe technical session was conducted by Mr. Sunhik Praman
 ik\, who is associated with Red Apple Technologies and works in the domain
  of game design and development. He provided participants with a comprehen
 sive understanding of game development fundamentals\, including design pri
 nciples\, development tools\, and implementation techniques. His session f
 ocused on practical approaches to building interactive\n\napplications\, h
 elping participants understand how gameplay logic\, user interaction\, and
  system design integrate to create a complete game.\n\nAs part of the even
 t\, a Game Development Competition was organized\, where 68 participants a
 ctively showcased their creativity and coding skills by developing interac
 tive games. This segment encouraged innovation\, problem-solving\, and app
 lication of the concepts learned during the workshop.\n\nIn addition\, gam
 ing tournaments such as FIFA and BGMI were conducted\, with 18 participant
 s in FIFA and 4 teams each consisting of 6 participants in BGMI\, creating
  a vibrant and competitive environment. These activities promoted strategi
 c thinking\, teamwork\, and healthy competition among participants.\n\nThe
  event consisted of multiple segments\, including the workshop session\, c
 ompetition\, and gaming tournaments\, ensuring a balanced blend of learnin
 g and engagement. The performances were evaluated\, and the event conclude
 d with the announcement of results and recognition of winners.\n\nOverall\
 , the event witnessed high levels of participation and engagement. It succ
 essfully provided a platform for learning\, collaboration\, and competitio
 n\, while fostering creativity\, teamwork\, and technical growth among stu
 dents. The workshop concluded on a successful note\, leaving participants 
 motivated to further explore the field of game development and interactive
  technologies.\n\nSpeaker(s): \, Sunhik Pramanik\n\nAgenda: \nThe event be
 gan with the registration and check-in of participants\, followed by an in
 augural session and welcome address introducing the speaker of the worksho
 p. This was followed by a comprehensive session on the fundamentals of gam
 e development\, where participants were introduced to key concepts\, tools
 \, and implementation techniques\, along with hands-on exposure. Subsequen
 tly\, a Game Development Competition was conducted\, allowing participants
  to showcase their creativity and technical skills. Parallelly\, gaming to
 urnaments such as FIFA and BGMI were organized\, creating an engaging and 
 competitive environment. The event then proceeded with the evaluation and 
 judging of participants’ performances\, followed by the announcement of 
 results and recognition of winners. The program concluded with a closing s
 ession and vote of thanks.\n\nRoom: SCIENCE AUDITORIUM(1st Floor)\, 4.12\,
  5.1\, Bldg: IEM GURUKUL BUILDING\, Y-12\, Block EP\, Sector V\, Salt Lake
  Electronics Complex\, Bidhannagar\, Salt Lake\, Kolkata – 700091\, West
  Bengal\, India\, Bidhannagar\, West Bengal\, India\, 700091
LOCATION:Room: SCIENCE AUDITORIUM(1st Floor)\, 4.12\, 5.1\, Bldg: IEM GURUK
 UL BUILDING\, Y-12\, Block EP\, Sector V\, Salt Lake Electronics Complex\,
  Bidhannagar\, Salt Lake\, Kolkata – 700091\, West Bengal\, India\, Bidh
 annagar\, West Bengal\, India\, 700091
ORGANIZER:Subhadra.Bhattacharyya2023@iem.edu.in
SEQUENCE:44
SUMMARY:CODE TO CONSOLE
URL;VALUE=URI:https://events.vtools.ieee.org/m/555318
X-ALT-DESC:Description: &lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;text-align: justi
 fy\;&quot;&gt;&lt;span style=&quot;font-size: 12.0pt\; line-height: 107%\; font-family: &#39;T
 imes New Roman&#39;\,serif\;&quot;&gt;The workshop &lt;strong&gt;&amp;ldquo\;Code to Console&amp;rdq
 uo\;&lt;/strong&gt;\, organized by the IEEE IEM EDS Student Chapter\, was a well
 -structured and engaging event focused on game development and competitive
  gaming. The event was conducted at the &lt;strong&gt;IEM Gurukul Campus\, Secto
 r V\, Salt Lake\, Kolkata&lt;/strong&gt;\, and witnessed enthusiastic participat
 ion from students interested in the field of interactive technologies.&lt;/sp
 an&gt;&lt;/p&gt;\n&lt;p class=&quot;MsoNormal&quot; style=&quot;text-align: justify\;&quot;&gt;&lt;span style=&quot;f
 ont-size: 12.0pt\; line-height: 107%\; font-family: &#39;Times New Roman&#39;\,ser
 if\;&quot;&gt;The event recorded a total attendance of &lt;strong&gt;111 participants&lt;/s
 trong&gt;\, reflecting strong interest and active involvement throughout the 
 program. Participants from various academic backgrounds came together to e
 xplore both the creative and technical aspects of game development.&lt;/span&gt;
 &lt;/p&gt;\n&lt;p class=&quot;MsoNormal&quot; style=&quot;text-align: justify\;&quot;&gt;&lt;span style=&quot;font
 -size: 12.0pt\; line-height: 107%\; font-family: &#39;Times New Roman&#39;\,serif\
 ;&quot;&gt;The event commenced with the registration and check-in of participants\
 , followed by an &lt;strong&gt;inaugural session conducted by Mr. Rajib Ghosh\, 
 Faculty Advisor&lt;/strong&gt;. He addressed the participants\, highlighting the
  importance of such technical initiatives in fostering innovation and skil
 l development among students. He also formally welcomed the speaker\, &lt;str
 ong&gt;Mr. Sunhik Pramanik&lt;/strong&gt;\, by presenting him with a &lt;strong&gt;succul
 ent plant as a token of appreciation&lt;/strong&gt;\, and the session concluded 
 with the presentation of a &lt;strong&gt;memento&lt;/strong&gt; in recognition of his 
 valuable contribution.&lt;/span&gt;&lt;/p&gt;\n&lt;p&gt;&lt;span style=&quot;font-size: 12.0pt\; lin
 e-height: 107%\; font-family: &#39;Times New Roman&#39;\,serif\; mso-fareast-font-
 family: Calibri\; mso-fareast-theme-font: minor-latin\; mso-ansi-language:
  EN-IN\; mso-fareast-language: EN-US\; mso-bidi-language: AR-SA\;&quot;&gt;The tec
 hnical session was conducted by &lt;strong&gt;Mr. Sunhik Pramanik&lt;/strong&gt;\, who
  is associated with &lt;strong&gt;Red Apple Technologies&lt;/strong&gt; and works in t
 he domain of game design and development. He provided participants with a 
 comprehensive understanding of game development fundamentals\, including d
 esign principles\, development tools\, and implementation techniques. His 
 session focused on practical approaches to building interactive&amp;nbsp\;&lt;/sp
 an&gt;&lt;/p&gt;\n&lt;p class=&quot;MsoNormal&quot; style=&quot;text-align: justify\;&quot;&gt;&lt;span style=&quot;f
 ont-size: 12.0pt\; line-height: 107%\; font-family: &#39;Times New Roman&#39;\,ser
 if\;&quot;&gt;applications\, helping participants understand how gameplay logic\, 
 user interaction\, and system design integrate to create a complete game.&lt;
 /span&gt;&lt;/p&gt;\n&lt;p class=&quot;MsoNormal&quot; style=&quot;text-align: justify\;&quot;&gt;&lt;span style
 =&quot;font-size: 12.0pt\; line-height: 107%\; font-family: &#39;Times New Roman&#39;\,
 serif\;&quot;&gt;As part of the event\, a &lt;strong&gt;Game Development Competition&lt;/st
 rong&gt; was organized\, where &lt;strong&gt;68 participants&lt;/strong&gt; actively show
 cased their creativity and coding skills by developing interactive games. 
 This segment encouraged innovation\, problem-solving\, and application of 
 the concepts learned during the workshop.&lt;/span&gt;&lt;/p&gt;\n&lt;p class=&quot;MsoNormal&quot;
  style=&quot;text-align: justify\;&quot;&gt;&lt;span style=&quot;font-size: 12.0pt\; line-heigh
 t: 107%\; font-family: &#39;Times New Roman&#39;\,serif\;&quot;&gt;In addition\, gaming to
 urnaments such as &lt;strong&gt;FIFA&lt;/strong&gt; and &lt;strong&gt;BGMI&lt;/strong&gt; were con
 ducted\, with &lt;strong&gt;18 participants in FIFA&lt;/strong&gt; and &lt;strong&gt;4 teams
  each consisting of 6 participants in BGMI&lt;/strong&gt;\, creating a vibrant a
 nd competitive environment. These activities promoted strategic thinking\,
  teamwork\, and healthy competition among participants.&lt;/span&gt;&lt;/p&gt;\n&lt;p cla
 ss=&quot;MsoNormal&quot; style=&quot;text-align: justify\;&quot;&gt;&lt;span style=&quot;font-size: 12.0p
 t\; line-height: 107%\; font-family: &#39;Times New Roman&#39;\,serif\;&quot;&gt;The event
  consisted of multiple segments\, including the workshop session\, competi
 tion\, and gaming tournaments\, ensuring a balanced blend of learning and 
 engagement. The performances were evaluated\, and the event concluded with
  the announcement of results and recognition of winners.&lt;/span&gt;&lt;/p&gt;\n&lt;p cl
 ass=&quot;MsoNormal&quot;&gt;&lt;span style=&quot;font-size: 12.0pt\; line-height: 107%\; font-
 family: &#39;Times New Roman&#39;\,serif\;&quot;&gt;Overall\, the event witnessed high lev
 els of participation and engagement. It successfully provided a platform f
 or learning\, collaboration\, and competition\, while fostering creativity
 \, teamwork\, and technical growth among students. The workshop concluded 
 on a successful note\, leaving participants motivated to further explore t
 he field of game development and interactive technologies.&lt;br&gt;&lt;br&gt;&lt;img sty
 le=&quot;float: left\;&quot; src=&quot;https://events.vtools.ieee.org/vtools_ui/media/dis
 play/c6d6f97f-b1b9-471d-a9a7-6285832ff41c&quot; width=&quot;483&quot; height=&quot;362&quot;&gt; &amp;nbsp
 \;&lt;img style=&quot;float: right\;&quot; src=&quot;https://events.vtools.ieee.org/vtools_u
 i/media/display/056de668-66f6-4dc3-893d-0e893abca01b&quot; width=&quot;489&quot; height=&quot;
 366&quot;&gt;&lt;br&gt;&lt;/span&gt;&lt;/p&gt;\n&lt;p class=&quot;MsoNormal&quot;&gt;&amp;nbsp\;&lt;/p&gt;\n&lt;p class=&quot;MsoNorma
 l&quot;&gt;&amp;nbsp\;&lt;/p&gt;\n&lt;p class=&quot;MsoNormal&quot;&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;
 nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nb
 sp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp
 \; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\;
  &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;
 nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\; &amp;nbsp\;&lt;img
  src=&quot;https://events.vtools.ieee.org/vtools_ui/media/display/6f40f03b-6ffb
 -49f6-84ab-803f7da7d477&quot; width=&quot;479&quot; height=&quot;375&quot;&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;Agenda: 
 &lt;br /&gt;&lt;p class=&quot;MsoNormal&quot; style=&quot;margin-left: 18.0pt\; text-align: justif
 y\;&quot;&gt;&lt;span style=&quot;font-size: 12.0pt\; line-height: 107%\; font-family: &#39;Ti
 mes New Roman&#39;\,serif\;&quot;&gt;The event began with the registration and check-i
 n of participants\, followed by an inaugural session and welcome address i
 ntroducing the speaker of the workshop. This was followed by a comprehensi
 ve session on the fundamentals of game development\, where participants we
 re introduced to key concepts\, tools\, and implementation techniques\, al
 ong with hands-on exposure. Subsequently\, a Game Development Competition 
 was conducted\, allowing participants to showcase their creativity and tec
 hnical skills. Parallelly\, gaming tournaments such as FIFA and BGMI were 
 organized\, creating an engaging and competitive environment. The event th
 en proceeded with the evaluation and judging of participants&amp;rsquo\; perfo
 rmances\, followed by the announcement of results and recognition of winne
 rs. The program concluded with a closing session and vote of thanks.&lt;/span
 &gt;&lt;/p&gt;\n&lt;p class=&quot;MsoNormal&quot; style=&quot;margin-left: 18.0pt\; text-align: justi
 fy\;&quot;&gt;&lt;u&gt;&lt;span style=&quot;font-size: 14.0pt\; line-height: 107%\; font-family:
  &#39;Times New Roman&#39;\,serif\;&quot;&gt;&lt;span style=&quot;text-decoration: none\;&quot;&gt;&amp;nbsp\;
 &lt;/span&gt;&lt;/span&gt;&lt;/u&gt;&lt;/p&gt;
END:VEVENT
END:VCALENDAR

