BEGIN:VCALENDAR
VERSION:2.0
PRODID:IEEE vTools.Events//EN
CALSCALE:GREGORIAN
BEGIN:VTIMEZONE
TZID:Asia/Kolkata
BEGIN:STANDARD
DTSTART:19451014T230000
TZOFFSETFROM:+0630
TZOFFSETTO:+0530
TZNAME:IST
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTAMP:20261029T185011Z
UID:5C971A0B-AA47-4611-83C8-BEE46D57A947
DTSTART;TZID=Asia/Kolkata:20261031T120000
DTEND;TZID=Asia/Kolkata:20261031T133000
DESCRIPTION:IEEE WIE STAR 2026 is a school outreach initiative undertaken b
 y the IEEE Women in Engineering (WIE) Affinity Group\, BVIMR\, to promote 
 awareness of Artificial Intelligence and encourage young girls to explore 
 careers in STEM.\n\nThe session will engage students from Grade 8 onwards 
 through an introduction to AI\, its everyday applications\, benefits\, lim
 itations\, and responsible use. The interactive activity\, “AI: Helpful 
 or Hype?”\, will encourage students to critically evaluate real-world sc
 enarios through a two-team debate\, followed by myth-busting explanations 
 to clarify common misconceptions about AI.\n\nThe programme will also feat
 ure Tech Bingo\, a clue-based game designed to introduce students to techn
 ology-related terminology in an engaging and accessible manner. Through th
 ese activities\, the initiative aims to develop curiosity\, critical think
 ing\, and awareness of emerging technologies while inspiring young girls t
 o pursue opportunities in STEM.\n\nThe session will conclude with key take
 aways\, student interaction\, distribution of certificates and prizes\, an
 d a group photograph.\n\nAgenda: \n-\nWelcome and introduction to IEEE WIE
  and the STAR 2026 initiative.\n\n-\nIntroduction to Artificial Intelligen
 ce through everyday examples\, its applications\, benefits\, limitations\,
  and responsible use.\n\n-\nInteractive activity – “AI: Helpful or Hyp
 e?”: A two-team debate based on real-world scenarios\, followed by myth-
 busting explanations.\n\n-\nTech Bingo: An interactive\, clue-based game t
 o build familiarity with technology-related terminology.\n\n-\nKey takeawa
 ys\, student interaction\, and closing remarks.\n\n-\nDistribution of cert
 ificates and prizes\, followed by a group photograph.\n\nNew Delhi\, Delhi
 \, India
LOCATION:New Delhi\, Delhi\, India
ORGANIZER:ieee.bvimr@bharatividyapeeth.edu
SEQUENCE:22
SUMMARY:IEEE WIE STAR 2026: Artificial Intelligence in Action – Shaping Y
 oung Innovators for Tomorrow
URL;VALUE=URI:https://events.vtools.ieee.org/m/589800
X-ALT-DESC:Description: &lt;br /&gt;&lt;p&gt;IEEE WIE STAR 2026 is a school outreach in
 itiative undertaken by the IEEE Women in Engineering (WIE) Affinity Group\
 , BVIMR\, to promote awareness of Artificial Intelligence and encourage yo
 ung girls to explore careers in STEM.&lt;/p&gt;\n&lt;p&gt;The session will engage stud
 ents from Grade 8 onwards through an introduction to AI\, its everyday app
 lications\, benefits\, limitations\, and responsible use. The interactive 
 activity\, &amp;ldquo\;AI: Helpful or Hype?&amp;rdquo\;\, will encourage students 
 to critically evaluate real-world scenarios through a two-team debate\, fo
 llowed by myth-busting explanations to clarify common misconceptions about
  AI.&lt;/p&gt;\n&lt;p&gt;The programme will also feature Tech Bingo\, a clue-based gam
 e designed to introduce students to technology-related terminology in an e
 ngaging and accessible manner. Through these activities\, the initiative a
 ims to develop curiosity\, critical thinking\, and awareness of emerging t
 echnologies while inspiring young girls to pursue opportunities in STEM.&lt;/
 p&gt;\n&lt;p&gt;The session will conclude with key takeaways\, student interaction\
 , distribution of certificates and prizes\, and a group photograph.&lt;/p&gt;&lt;br
  /&gt;&lt;br /&gt;Agenda: &lt;br /&gt;&lt;ul&gt;\n&lt;li&gt;\n&lt;p&gt;Welcome and introduction to IEEE WIE
  and the STAR 2026 initiative.&lt;/p&gt;\n&lt;/li&gt;\n&lt;li&gt;\n&lt;p&gt;Introduction to Artifi
 cial Intelligence through everyday examples\, its applications\, benefits\
 , limitations\, and responsible use.&lt;/p&gt;\n&lt;/li&gt;\n&lt;li&gt;\n&lt;p&gt;Interactive acti
 vity &amp;ndash\; &amp;ldquo\;AI: Helpful or Hype?&amp;rdquo\;: A two-team debate base
 d on real-world scenarios\, followed by myth-busting explanations.&lt;/p&gt;\n&lt;/
 li&gt;\n&lt;li&gt;\n&lt;p&gt;Tech Bingo: An interactive\, clue-based game to build famili
 arity with technology-related terminology.&lt;/p&gt;\n&lt;/li&gt;\n&lt;li&gt;\n&lt;p&gt;Key takeaw
 ays\, student interaction\, and closing remarks.&lt;/p&gt;\n&lt;/li&gt;\n&lt;li&gt;\n&lt;p&gt;Dist
 ribution of certificates and prizes\, followed by a group photograph.&lt;/p&gt;\
 n&lt;/li&gt;\n&lt;/ul&gt;
END:VEVENT
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