Overview of Cloud and Fog Computing


Abstract: Recent deployment in the Internet to support Internet of Things (IoT) includes cloud computing and fog computing. In this talk, a high-level overview of the basic infrastructure and platform for cloud computing is presented, development status as well as challenges will be reviewed. We also go over fog computing, highlight the key differences between cloud computing and fog computing, and discuss under which conditions one is preferred than the other. Cloud computing is the technology of stocking and accessing data, applications and programs over the Internet instead of a local/home storage such as a computer’s hard disk and uses networks of shared IT architecture containing large pools of systems and servers. Fog computing, also known as fogging, is a disseminated computing infrastructure in which application and its services are handled either at the network edge or in a remote data center – cloud. Fog computing improves efficiency and trims the amount of data that requires to be transmitted for processing, analysis and storage by placing the data close to the end user.

  Date and Time




  • 9276 Scranton Rd
  • San Diego, California
  • United States 92121
  • Room Number: Training room on the first floor
  • Click here for Map

Staticmap?size=250x200&sensor=false&zoom=14&markers=32.8919772%2c 117
  • Co-sponsored by ComSoc
  • Starts 27 July 2018 12:42 PM
  • Ends 03 August 2018 03:29 PM
  • All times are US/Pacific
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  • No Admission Charge
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Dr. Zhensheng Zhang


Dr. Zhensheng Zhang, an IEEE Fellow, received his Ph. D. in Electrical Engineering from UCLA. He has over twenty-five years of experience in design and analysis of network architecture, protocols and control algorithms, of the communication networks. He has worked at Cubic Corporation, Boeing, Bell Laboratories, Lucent Technologies, and Columbia University, respectively, focusing on research and development in wireless networks. He has published over 110 technical papers in IEEE Journals and key IEEE conferences (one paper was listed as the top 10 most read articles from IEEE Communications Society website in 2007).  He was IEEE Comsoc distinguished lecturer (2010-2013), the IEEE LATINCOM Keynote Speaker (2013); received the IEEE Regional/Area Outstanding Engineer award in 2011. He has been very active in IEEE Comsoc in the past decade, some of his roles include  

  • Director, Membership Service 2016-2017, responsible for supporting all chapter activities, allocating funding, approving DLTs, addressing members concern.
  • Globecom/ICC Technical Committee (GITC) Member (2016-2018),
  • Comsoc Distinguished Lecturers Selection Committee Member (2016-2017)
  • Globecom 2012 TPC Chair
  • Globecom 2015 Executive vice Chair
  • San Diego Chapter chair, 2008-2014 (won 2013 Comsoc Chapter of the Year Award)
  • Board Member, North America Region (NAR), 2008-2015; 2018-2019
  • ICC 2015 TPC vice Chair
  • Editor, IEEE Transactions on Wireless Communications (2000-2004).


Meeting including Q&A starts at 5:00PM and ends 6:00PM.

The meeting will be held in the Training Room on the first floor (the room right next to you when you enter the building), not InterDigital's office. The building is next to the parking lot of Chick-fil-A.