Learn about 2021 IEEE GameSIG Student GameDev Competition/Showcase

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Virtual Event Details

Are you involved with Computer Game Development? Do you know of academic institutions or students who are?  If so, please share this information on this event with them:  We are holding this Webinar to provide an introduction to this year's Competition.  The top 10 of this year's entries of games (only one level of a functioning game is required to compete). 

Building on the success of last year's competition, this year's is also being held Virtually!  This presentation will have one of the founders of the organization present and discuss this years competition.  He will also answer any questions you might have, whether as spectator, future competitor or potential student team advisor.

The IEEE GameSIG Intercollegiate Game [Developers] Competition, now in its tenth year, is an educational outreach project of IEEE GameSIG (which is part of the Orange County IEEE Computer Society, but does not geographically limit competing teams). The purpose of this event is to help students develop and demonstrate their skills at game design, development and promotion. They are challenged to show off a playable level of a game, live, in front of an audience of experienced game industry personnel and guests (which are hoping you will join).  The Computer Society Publication Office produced a 9 minute Youtube video about a previous live Competition/Showcase which is available at 2013 IEEE Intercollegiate Game Showcase.

The competition typically attracts 30 to 50 entries, from which the top ten are chosen to present their work to the live audience and judges. Three primary awards are given, plus a series of special awards for unique achievements. These special awards are different each year based on the nature of what the developers are showing.  Details on the competition can be found at GameSIGshowcase.org .

About the Speaker  

William (Bill) C. Fisher has served as president and founder of Quicksilver Software, Inc. since May 1984. One of the first generation of video game programmers, starting at Mattel Electronics in 1981, he now serves as Vice President of Platform Security at Intellivision®, helping to bring to life the next-generation Amico(TM) video game console. Separately, in December 2019, his robotics startup Beyond Imagination received its seed funding round and began active development of their avatar robotics system. His interests range from strategy game development to simulation-based training and artificial intelligence design to usability and user interface design.

When asked about this year's competition, Bill offered the following.  "As chair of GameSIG, I’ve been delighted to be able to spend the last nine years helping students show off their skills and gain work-preparation experience. The event has consistently attracted dozens of teams from all over Southern California and sometimes beyond. The students enjoy it a great deal, as do the presenters and judges, who love to see the creative works of the people who want to get into the business. Support from and association with a trusted professional association like IEEE is a significant factor in attracting people to the event."



  Date and Time

  Location

  Hosts

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  • Date: 22 Apr 2021
  • Time: 07:00 PM to 08:30 PM
  • All times are (GMT-08:00) US/Pacific
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  • Starts 11 April 2021 02:30 PM
  • Ends 22 April 2021 12:05 AM
  • All times are (GMT-08:00) US/Pacific
  • No Admission Charge






Agenda

7:00 PM Greetings and Presentation

8:30 PM Meeting Adjourned