Making and Experimenting with Furry Robots with Feelings
Touch has a major role to play in human-robot interaction. Here, advances in tactile sensing, wearable and context-aware computing as well as robotics more broadly are spurring new ideas about how to configure the human-robot relationship in terms of roles and utility, which in turn expose new technical and social design questions.
This talk will focus on my group’s recent work on haptic or physical human-robot interaction, where we aim to bring effective haptic interaction into people's lives by examining how touch (in either direction) can help address human needs with the benefit of both low- and high-tech innovation. I will give a sense of these efforts from three perspectives, each involving significant technical and evaluative design challenges: sensing emotive touch, designing expressive robot bodies and behaviours, and creating evaluative scenarios where participants experience genuine - and changing - emotions as they interact with our robots.
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Jonathan Luzon
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Speakers
Karon MacLean
Making and Experimenting with Furry Robots with Feelings
Touch has a major role to play in human-robot interaction. Here, advances in tactile sensing, wearable and context-aware computing as well as robotics more broadly are spurring new ideas about how to configure the human-robot relationship in terms of roles and utility, which in turn expose new technical and social design questions.
This talk will focus on my group’s recent work on haptic or physical human-robot interaction, where we aim to bring effective haptic interaction into people's lives by examining how touch (in either direction) can help address human needs with the benefit of both low- and high-tech innovation. I will give a sense of these efforts from three perspectives, each involving significant technical and evaluative design challenges: sensing emotive touch, designing expressive robot bodies and behaviours, and creating evaluative scenarios where participants experience genuine - and changing - emotions as they interact with our robots.
Biography:
Karon MacLean is Professor in Computer Science at UBC, with degrees in Biology and Mechanical Engineering (BSc, Stanford; M.Sc. / Ph.D, MIT) and and time spent as a professional robotics engineer (Center for Engineering Design, University of Utah) and haptics / interaction researcher (Interval Research, Palo Alto). At UBC since 2000,
MacLean's research specializes in haptic (touch) interaction: cognitive, sensory and affective design for people interacting with the computation we touch, emote and move with and learn from, from robots to touchscreens and the situated environment. MacLean leads UBC’s Designing for People interdisciplinary research cluster and CREATE graduate training program (24 researchers spanning 8 departments and 4 faculties - dfp.ubc.ca), and is Special Advisor, Innovation and Knowledge Mobilization to UBC’s Faculty of Science. She has co-authored over 100 peer-reviewed papers in computer science, engineering and psychology venues, and will co-chair the ACM UIST (User Interface Software and Technology) conference in 2020.
Address:Canada
Agenda
- Presentation of DLTs
- Conference: Making and Experimenting with Furry Robots with Feelings by Karon MacLean
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