IEEE CIC x Ryerson GMU Indie Game Jam: The Basics & Tile System
This series of 5 beginner friendly workshops will teach students how to create their own indie game in Unity. We will teach the building blocks and best practices to create a shooter including creating the player, creating enemies, collectibles, effects, and more! All who attend all five sessions will get a certificate from IEEE WIE and can submit their 2D game into a showcase with small prizes at the end of the workshop series.
Week One: (2 Hours) - The Basics & Tile System
- Introduction to Game Development & Unity (30 Minutes) ● Review of programming (30 minutes)
○ Variables
○ If statements
○ Loops
○ Classes and methods
○ Unity’s approach to programming
- Break (10 minutes)
- Quick demo of final game project (10 minutes) ● Download & import assets (10 minutes)
- Introduction to the tile palette system (10 minutes) ● Draw game background using tile palette system (20 minutes)
Date and Time
Location
Hosts
Registration
- Date: 04 Nov 2021
- Time: 10:00 PM UTC to 12:00 AM UTC
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