Mariko; Mycelium micro networks and microware, "Reality2' - a new paradigm in user experience supported by sentient digital agents
Topic 1: Mariko; Mycelium micro networks and microware.
Mariko is Maori for 'Phantom.' In Japanese it translates as 'circle of truth.''
We are investigating a means to create what we term 'mycelium networks.' These are distributed micro networks that exist on and off cloud. They typically form for short intervals then disconnect before reconnecting elsewhere. We refer to an off cloud connection as an off grid or a 'side grid 'protocol. ie A network protocol that is defined by a range of factors, specifically, location, proximity and context factors. This network can be manually or automatically activated between appliances (micro ware and micro wear) without necessary recourse to an existing cloud, service or telecommunication provider. This means that the connection and transfer of data/content exists only between the 'consensual' appliances. Typically, these appliances would be micro ware or micro wear that user would wear - ie wristlet, active badge or active tag.
We are looking at a range of appropriate methodologies for supporting an adhoc or mesh network architecture appropriate for networks that exists in this 'mycelium' fashion. (constantly connecting/disconnecting) These network protocols support user autonomy, privacy, sovereignty and access control. Within this context we are interested in the early-stage project that sits inside the intelligent networks team regarding power and data over RF - given our user case is defined by small low power device ware. This kind of network also offers a means to offer autonomous redundancy for challenged conditions. User cases we are investigating include enterprise B2B within the construction/health and safety industry, conference and events industry, transport hubs, (protecting security, privacy and protection of intellectual property and information sharing) and the security industries. While B2B will be our primary focus, we see a possible niche for consumer wearables that sit on 'myce'' networks for a range of purposes, that sit outside the frame of existing services providers and hardware/mobile solutions. We see ourselves cultivating our own niche that sits in and around existing service providers.
Topic 2: "Reality2' - a new paradigm in user experience supported by sentient digital agents
The desktop metaphor is so ubiquitous that even Apple’s new Vision Pro headset, despite all its well advertised features, has a user experience like you would find on an iPad or iMac - just virtualised. This is, of course, because Apple doesn’t want to scare customers with something too radical. And yet, the time is ripe for a paradigm change. As AI infiltrates our everyday lives, and as devices devolve from the desktop PC to a multitude of wearables and carryables - there is a new paradigm emerging based on the Objects and Actors metaphor. In this new paradigm, people engage with virtual and real entities as they would other humans. Natural, human-centric communication is key - not keyboards and mice - and individual digital entities can be perceived in the real world around us - not on flat screens, or flat surfaces inside Mixed Reality devices. This new paradigm needs new technology - so we will talk about the distributed Sentient Agent based architecture that underpins our vision of the Objects and Actors metaphor. We call the platform “Reality2”, and the user experience “the Weave”.
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a.hu@auckland.ac.nz, a.hu@ieee.org, The Univ of Auckland
- Co-sponsored by Aiguo Patrick Hu
Speakers
Jon Lowther
Dr Roy Davies
Dr Roy Davies
Biography:
Biographies
Dr Roy Davies was an early pioneer in Virtual Reality in the late ‘90s, developing Virtual and Mixed Reality applications for Brain Injury Rehabilitation and Participatory Design. With a Computer Science background, he delved into the human side of Human Computer Interaction, studying Behavioural Psychology, Cognitive Science, Ergonomics and Design to better understand how technology can assist humans. In Sweden, he built Scandinavia's largest VR Centre in the early 2000s, before moving back to NZ to become a consultant. He then started a business with Jon Lowther called Imersia which explored the possibilities of Geospatial Gaming using Cloud-based intelligence through mobile devices. Presently, Roy works as a Senior Technician at the Smart Digital Lab in the University of Auckland, teaches the Assistive Technologies Course in Design, supervises Master’s students at AcademyEX, advises businesses on Technology Strategy, guest lectures on Virtual and Mixed Reality, and still finds time to pet cats, fly kites and play odd Swedish musical instruments.
Address:Auckland, New Zealand
Jon Lowther of The University of Auckland
Mr Jon Lowther
Jon Lowther
Biography:
Jon Lowther found the experience of being a university student, as an opportunity to investigate a transdisciplinary approach to research which resulted in a temporary suspension of his thesis. Jon argued that
university's needed to be connective environments that pushed doors open. Jon opposed the silo'd nature of acedemia and blended his interest in anthropology, sociology, maths and science into an amalgam, which reflecfed 'va'' = the interconnectedness of everything. His Thesis written in the1990s was one of the first documents ever to describe geospatial gaming and micro transactional gamified communities, at a time when even the Desktop Metaphor was new. Jon has carried this holistic approach to life and work through several companies where technology augmenting human capabilities and possibilities has been the focus.
Jon has founded companies in NZ, Australia, Singapore, Hong Kong, North America and Britain. (including two IPOs) Jon has never been afraid to tackle business projects that others describe as ‘impossible’ because they have not seen the connections and possibilities in the same way. It is with this mindset that Jon met Roy and Imersia was born, which in turn has led to the new thinking underpinning the Weave. Whereas Roy is most likely to sit in a corner at a party, Jon will be working the room, winkling out the most important people and making connections. In his spare time, Jon likes to compose and play music - and indeed, one of his earliest ventures was forming a band in Japan.
Address:20 Symonds St, Auckland Central, Auckland, New Zealand, 1001