Coding Premier League

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Coding Premier League - A High-Stakes Coding Showdown

Introduction

On the 4th of May, from 11 AM to 6 PM, the IEEE JUIT student branch organized an exhilarating coding event named "Coding Premier League." This event was designed to test participants' coding skills, strategic thinking, and problem-solving abilities in a competitive and high-stakes environment. The event featured two thrilling rounds: an Auction Simulation and a Rapid Coding Challenge. Teams of two competed fiercely, with the ultimate goal of emerging as the top coders. The team "Jetha Ke Jabaaz" claimed victory at the end of the intense competition.

Objectives

The primary objectives of the Coding Premier League were:

1. Skill Enhancement: To provide a platform for students to practice and enhance their coding skills.
2. Strategic Thinking: To encourage participants to think strategically in an auction-style environment.
3. Problem-Solving: To develop problem-solving skills by tackling a variety of coding questions.
4. Teamwork: To foster teamwork and collaboration among participants.
5. Engagement: To increase student participation in IEEE JUIT activities and build a stronger coding community.

Pre-Event Preparations

To ensure the event ran smoothly, extensive preparations were made:

- Publicity: The event was widely publicized through social media platforms, college notice boards, and emails to reach as many students as possible.
- Resource Distribution: Participants were provided with guidelines and rules prior to the event. This included information about the auction simulation and the coding challenge.
- Judging Criteria: Clear judging criteria were established, focusing on strategic bidding, coding accuracy, and solution speed.
- Technical Support: A technical support team was on standby to assist participants with any issues they might encounter during the event.

Round 1: Auction Simulation

The event kicked off with the Auction Simulation, a unique and strategic round where duos bid on coding questions categorized by difficulty. Each team was given a minimum time balance to start with. The auctioneer played a crucial role in ensuring fair play and maintaining the flow of the auction.

Bidding Process

- Question Categories: Questions were divided into categories based on difficulty: Easy, Medium, and Hard.
- Time Balance: Teams were required to manage their time balance strategically, bidding on questions they were confident they could solve within the allotted time.
- Strategic Bidding: Teams needed to balance between acquiring easier questions quickly and saving time for more difficult questions.

The intensity of the auction was palpable, with teams vying for the questions they believed they could solve most efficiently. Successful bids propelled teams into the next round, armed with their selected questions.

Round 2: Rapid Coding Challenge

In Round 2, the real action began. Teams were assigned 3-4 questions based on their successful bids from Round 1. The challenge was to provide swift, accurate solutions within a limited timeframe.

Coding Challenge

- Assigned Questions: Each team tackled their assigned questions, which varied in difficulty based on their auction performance.
- Time Management: Teams had to manage their time effectively, ensuring they could provide accurate solutions quickly.
- Scoring: The ultimate victors emerged based on a blend of remaining time balance and solution speed. Ties were broken by factors such as accuracy and complexity of solutions.

The coding challenge was a high-stakes battle of wit and speed. Teams were observed racing against the clock, strategizing and collaborating to deliver the best possible solutions.

Winners and Awards

After the intense coding showdown, the team "Jetha Ke Jabaaz" emerged victorious. Their exceptional strategic bidding in the auction round, combined with their swift and accurate coding solutions in the rapid coding challenge, set them apart from the other teams.

Award Ceremony

An award ceremony was held to recognize the winning team and the efforts of all participants. The winners, "Jetha Ke Jabaaz," were awarded certificates, coding books, software subscriptions, and IEEE merchandise. Their victory was celebrated with applause and admiration from their peers.

Conclusion

The Coding Premier League was a resounding success, achieving its objectives of skill enhancement, strategic thinking, problem-solving, teamwork, and engagement. The event not only provided a platform for students to showcase and improve their coding skills but also fostered a sense of community and collaboration. IEEE JUIT looks forward to organizing more such events, continuing to inspire and engage students in the exciting world of coding and technology.



  Date and Time

  Location

  Hosts

  Registration



  • Date: 04 May 2024
  • Time: 11:00 AM to 06:00 PM
  • All times are (UTC+05:30) Chennai
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  • Jaypee University Of Information Technology
  • Solan, Himachal Pradesh
  • India 173234
  • Click here for Map

  • Contact Event Hosts
  • Starts 30 April 2024 05:30 PM
  • Ends 03 May 2024 12:00 AM
  • All times are (UTC+05:30) Chennai
  • No Admission Charge






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