2D and 3D Game Design and Programming Course
2D and 3D Game Design and Programming Course
Organized by: IEEE TTU Student Branch & IEEE TTU RAS
Partner: GamingLabJO
Event Type: Training Course
The 2D and 3D Game Design and Programming Course is an online, fully free course organized by the IEEE TTU Student Branch & RAS in collaboration with GamingLabJO. The primary goal of the event is to provide participants with a comprehensive learning experience in the field of game development. Through this course, participants will gain hands-on experience in game design, using Unity as the game engine and C# as the programming language. The event is targeted towards students and professionals who are interested in learning how to design and program 2D and 3D games.
The course spans approximately 30 hours and includes practical projects, culminating in a competition for the best game, with valuable prizes for the winners. A certificate will be awarded to participants who successfully complete the course and the final project.
Date and Time
Location
Hosts
Registration
- Date: 18 Feb 2025
- Time: 07:00 AM UTC to 09:00 AM UTC
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- Co-sponsored by GamingLabJO
Agenda
Topic | Details |
---|---|
Welcome and Introduction | Overview of the course and its objectives. |
Introduction to Unity and C# | Basic introduction to the Unity game engine and C# programming language. |
Game Design Fundamentals | Overview of game design concepts, 2D and 3D elements, and their basic functionality. |
Project Setup | Participants begin working on their game development project. |
Game Development Process | Explanation of Unity interface and basic game-building techniques. |
Project Work | Participants continue working on their game development projects using the tools and techniques learned. |
Competition | A competition for the best game. |
Contact Information:
IEEE TTU Student Branch & IEEE TTU RAS
Event Sponsors:
GamingLabJO