Virtual Reality
Virtual Reality has been around for a while now. However, in recent years we see a big push in this technology. Most of modern VR headsets do not target only VR, but a lot more. What is VR? How does it relate to (maybe) sibling technologies (Spatial Computing, AR, MR, xR)? What are the best (or most popular) modern VR devices? How about application development and user experience? There are many more questions on this topic. This lecture will address those and more.
Date and Time
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- University Ss. Cyril and Methodius, Faculty of Computer Science and Engineering
- Rudzer Boshkovikj 16
- Skopje, Macedonia
- Macedonia 1000
- Building: TMF
- Room Number: 315
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- Co-sponsored by FCSE, FEEIT, EuroCC Project, ICT-ACT
Speakers
Zdravko Nikolovski, CTO at Augment IT of Augment IT
Virtual Reality
Virtual Reality has been around for a while now. However, in recent years we see a big push in this technology. Most of modern VR headsets do not target only VR, but a lot more. What is VR? How does it relate to (maybe) sibling technologies (Spatial Computing, AR, MR, xR)? What are the best (or most popular) modern VR devices? How about application development and user experience? There are many more questions on this topic. This lecture will address those and more.
Biography:
Zdravko has more than 17 years of professional experience building all kinds of applications. His rich experience includes design and implementation of various solutions (products and tailor-made) that run accross platforms: web, smartphones, tables and various XR headsets.
He is passionate about technology, inovation and gaming.