Hands-on with Arduino: A Starter Workshop
The Arduino Introduction Workshop is an exciting program designed to introduce students to the
fascinating world of electronics. It provides a strong foundation in the hardware side of
electronics, a field that is crucial to driving technological advancements and shaping the future of
science and innovation. Through this workshop, students will explore the basics of Arduino, a
versatile and beginner-friendly microcontroller platform used worldwide to create interactive
electronic projects.
The workshop offers a hands-on learning experience that makes complex concepts easier to
grasp. Students will not only gain practical knowledge but also develop a genuine interest in
electronics and programming. By engaging in interactive tasks, they’ll discover how the hardware
they use every day works—and how they can build their own projects.
The program kicks off with an introduction to the importance of hardware in electronics. Students
will learn how electronics power advancements in areas like robotics, automation, smart devices,
and the Internet of Things (IoT). Understanding the role of hardware in these technologies
provides students with valuable insights into the design and functionality of electronic systems
they interact with daily.
The heart of the workshop is the Arduino microcontroller, a simple yet powerful tool that bridges
the gap between hardware and software. Students will dive into its components, features, and
applications. Arduino’s intuitive nature makes it the perfect platform for beginners, allowing
students to quickly learn how to build and program circuits that can perform a variety of tasks.
To bring these concepts to life, the workshop includes a series of fun, interactive activities:
1. Controlling LEDs: Students will program Arduino to make LEDs blink in patterns, teaching them
the basics of coding and circuit design.
2. Monitoring Temperature: By using sensors, students will measure and display temperature
data, demonstrating how hardware and software work together.
3. Detecting Motion: With motion sensors, students will create simple automation systems,
showing real-world applications of Arduino projects.
These activities are designed to spark curiosity and creativity. They simplify technical concepts,
help students build confidence in working with electronics, and encourage them to think critically
and experiment further.
The ultimate goal of this workshop is to inspire a long-term interest in science and technology. By
working on practical tasks, students will develop a deeper understanding of how electronic
systems function and how they can be used to solve real-world problems. The program provides
an opportunity for students to explore their potential as innovators, equipping them with skills
and knowledge to create their own unique projects.
The Arduino Introduction Workshop is more than just a class—it’s a doorway to the future. It
encourages students to explore, experiment, and develop a passion for science and technology.
By blending foundational knowledge with hands-on application, this workshop aims to nurture the
next generation of thinkers, creators, and problem-solvers, preparing them for a world powered
by electronics and innovation.
Date and Time
Location
Hosts
Registration
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Add Event to Calendar
- N.S.S Higher Secondary School, Akathethara
- Palakkad, Kerala
- India 678008
- Building: N.S.S Higher Secondary School
- Click here for Map
Speakers
Aravind A.S of IEEE SB NSSCE
Hands-on with Arduino: A Starter Workshop
Email:
Address:Aravind bhavan Manchadininavila,Boundermukku, Parandode p.o, Aryanad, Thiruvananthapuram, Kerala, India, 695542
Pranav P Nair
Hands-on with Arduino: A Starter Workshop
Address:India
Agenda
Project Timeline
Phase 1: Planning and Preparation (March 2025 – April 2025)
March 1 – March 15, 2025
Form the organizing committee and assign roles (e.g., logistics, curriculum).
Define objectives, outcomes, and the target audience.
March 16 – March 20, 2025
Draft a detailed event plan, including the budget, timeline, and resources required.
March 21 – March 31, 2025
Partner with local schools, educational institutions, or community groups.
April 1 – April 15, 2025
Develop the curriculum and procure necessary materials (Arduino kits, laptops, etc.).
April 16 – April 30, 2025
Finalize the venue.
Launch marketing campaigns to attract participants (targeting students, parents, and educators).
Phase 2: Pre-Event Activities (May 2025 – June 2025)
May 1 – May 31, 2025
Open participant registrations and finalize training schedules for volunteers.
June 1 – June 15, 2025
Conduct training sessions for volunteers and mentors.
Test the event curriculum and kits for feasibility.
June 16 – June 30, 2025
Confirm participant list and distribute preparatory materials.
Address logistical concerns and rehearse the event flow.
Phase 3: Implementation (July 2025)
July 10 – July 17, 2025
Final checks on venue setup.
Conduct participant orientation and kit distribution.
Event Days: July 18 - July 19,2025
Execute the event as per the schedule provided below.
Phase 4: Post-Event Reporting (July 20 – September 1, 2025)
July 20 – July 31, 2025
Collect and analyze feedback from participants, educators, and volunteers.
Compile a detailed report covering outcomes, financials, and participant statistics.
August 1 – August 30, 2025
Finalize and review the report with stakeholders.
September 1, 2025
Submit the final report to IEEE TryEngineering
Proposed Schedule for Event Day
Date: July 18, 2025
Day 1: Introduction to Arduino
Schedule :
10:00 AM - 10:15 AM: Workshop Welcome
- Introduction to the workshop objectives and schedule.
- Brief overview of Arduino and its applications.
10:15 AM - 11:00 AM: What is Arduino?
- Basics of microcontrollers.
- Introduction to Arduino boards (Uno, Nano, Mega).
- Key components on the board and their functions.
11:00 AM - 11:15 AM: Break
11:15 AM - 12:00 PM: Setting Up the Environment
- Installing the Arduino IDE.
- Connecting Arduino to a computer.
- Writing and uploading the first program ("Blink" LED example).
12:00 PM - 1:00 PM: Understanding Components
- Resistors, LEDs, buzzers, buttons, sensors, and basic circuits.
- How to use a breadboard.
1:00 PM - 2:00 PM: Lunch Break
2:00 PM - 3:00 PM: Programming Basics
- Arduino C programming essentials (variables, loops, conditional statements).
- Hands-on: Modifying the "Blink" program to control LED timing.
3:00 PM - 4:00 PM: Introduction to Sensors and Outputs
- Using a button to control an LED.
- Reading analog input from a potentiometer.
4:00 PM - 4:15 PM: Q&A and Wrap-Up
Date: July 19, 2025
Day 2: Basic projects based on Arduino
Schedule:
10:00 AM - 10:15 AM: Recap of Day 1
- Discuss key learnings and clarify doubts.
10:15 AM - 11:30 AM: Project 1 - Smart Light System
- Use an LDR (Light Dependent Resistor) to turn an LED on/off based on ambient light.
11:30 AM - 12:30 PM: Project 2 - Buzzer Alarm System
- Use a button and a buzzer to create a simple alarm system.
12:30 PM - 1:30 PM: Lunch Break
1:30 PM - 3:00 PM: Project 3 - Temperature Display System
- Use an LM35 sensor to measure temperature and display it on a serial monitor.
3:00 PM - 4:00 PM: Open Build
- Participants can work on their own ideas using provided components.
- Mentors assist with design and troubleshooting.
4:00 PM - 4:30 PM: Showcase and Feedback
- Participants demonstrate their projects.
- Feedback and certificate distribution.