Cross-Platform 2D and 3D Way-finding Mobile Application for Navigation in Industrial Buildings and Parking Lots - Student Presentation
Join us for an exciting student research presentation!
Come support and learn from students as they share their work, there will be multiple presentations happening throughout the day.
Snacks and lunch will be provided, so bring your curiosity (and your appetite)!
We’d love to see you there!
Agenda:
11:00 am - 11:25 am | “Way-finding Mobile Application for Navigation”: Kristina and Dolcy
11:25 am - 11:35 am | “Way-finding Mobile Application for Navigation” Q&A: Kristina and Dolcy
11:35 am - 12:00 pm | Snacks & Refreshments (Lunch)
Abstract:
Finding your way inside large buildings—like campuses, malls, or airports—can be difficult, especially when you’re short on time or in an unfamiliar place. Many existing solutions are expensive or rely on constant internet access. This project presents a mobile app that works both online and offline to help users navigate indoor and outdoor spaces. It uses interactive maps, QR codes for positioning, and a shortest-path algorithm to guide users efficiently. The system is designed to be affordable, easy to maintain, and scalable for different environments.
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- 1000 K. L. O. Rd
- Kelowna, British Columbia
- Canada V1Y 4X8
- Building: C
- Room Number: 130
- Click here for Map
Speakers
Kristina Cormier
Cross-Platform 2D and 3D Way-finding Mobile Application for Navigation in Industrial Buildings and Parking Lots
Finding your way inside large buildings—like campuses, malls, or airports—can be difficult, especially when you’re short on time or in an unfamiliar place. Many existing solutions are expensive or rely on constant internet access. This project presents a mobile app that works both online and offline to help users navigate indoor and outdoor spaces. It uses interactive maps, QR codes for positioning, and a shortest-path algorithm to guide users efficiently. The system is designed to be affordable, easy to maintain, and scalable for different environments.
Biography:
Kristina Cormier is a fourth-year Computer Science student at Okanagan College. She has always been curious about science and technology. Recently, she has discovered a passion for data analysis and machine learning algorithms. Kristina is the Chair of the Okanagan College IEEE Student Branch. She coordinates with her team to help organize events and volunteering. Kristina truly enjoys mentoring, meeting new people and discovering new opportunities.
Dolcy Sareen
Activity Diagrams Analysis for Visually Impaired Students
Diagrams are a very important part of education,learning and understanding , allowing the transmission of complex ideas in a visual format.
However, current accessibility technologies introduce substantial limitations for visually impaired students in accessing these materials. Traditional approaches to fix this problem, such as audio descriptions and tactile graphics, either lack detail or are prohibitively expensive to scale. This review will focus on the current status of accessible diagram technologies, such as tactile graphics, 3D printing, AI-driven recognition applications and methods proposed till now . We identify the major technical challenges and propose an integrated approach using multi-modal interaction by combining audio, and AI-enhanced diagram interpretation. The approach offers equal access to STEM visual content as part of the road to inclusive education.
Biography:
Dolcy Sareen is a fourth-year Computer Science student at Okanagan College. Dolcy is also the webmaster of the Okanagan College IEEE Student Branch. She is passionate about learning new technologies, with a strong focus on data. Dolcy enjoys connecting with people and continuously learning from new experiences.