IEEE CIC x GMU Indie Game Jam: Player & Bullet
This series of 5 beginner friendly workshops will teach students how to create their own indie game in Unity.
We will teach the building blocks and best practices to create a shooter including creating the player, creating enemies, collectibles, effects, and more!
All who attend all five sessions will get a certificate from IEEE WIE and can submit their 2D game into a showcase with small prizes at the end of the workshop series.
- Quick review of last week’s progress (10 minutes)
- Add player game object & its components (10 minutes):
○ Rigidbody 2D
○ Box Collider 2D
○ Sprite Renderer
○ Shadow
- Add player script & implement basic movement, shadow positioning (10 minutes) ● Implement player mouse rotation (10 minutes)
- Introduction to the particle effects system & implement player trailing effect (20 minutes) ● Break (10 minutes)
- Prevent player from going off screen (10 minutes)
- Add bullet object & its components (10 minutes):
○ Rigidbody 2D
○ Box Collider 2D
○ Sprite Renderer
- Add bullet script & implement bullet flying movement (10 minutes) ● Implement bullet shooting (20 minutes)
Date and Time
Location
Hosts
Registration
- Date: 11 Nov 2021
- Time: 06:00 PM to 08:00 PM
- All times are (GMT-05:00) Canada/Eastern
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