IEEE CIC x GMU Indie Game Jam: Player & Bullet

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This series of 5 beginner friendly workshops will teach students how to create their own indie game in Unity.

We will teach the building blocks and best practices to create a shooter including creating the player, creating enemies, collectibles, effects, and more!

All who attend all five sessions will get a certificate from IEEE WIE and can submit their 2D game into a showcase with small prizes at the end of the workshop series.  

  • Quick review of last week’s progress (10 minutes) 
  • Add player game object & its components (10 minutes): 

Rigidbody 2D 

Box Collider 2D 

Sprite Renderer 

Shadow 

  • Add player script & implement basic movement, shadow positioning (10 minutes) Implement player mouse rotation (10 minutes) 
  • Introduction to the particle effects system & implement player trailing effect (20 minutes) Break (10 minutes) 
  • Prevent player from going off screen (10 minutes) 
  • Add bullet object & its components (10 minutes): 

Rigidbody 2D 

Box Collider 2D 

Sprite Renderer 

  • Add bullet script & implement bullet flying movement (10 minutes) Implement bullet shooting (20 minutes) 


  Date and Time

  Location

  Hosts

  Registration



  • Date: 11 Nov 2021
  • Time: 06:00 PM to 08:00 PM
  • All times are (GMT-05:00) Canada/Eastern
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